June 21st, 2024

Solving puzzles faster than humanly possible

The Opus Magnum challenge tasks players with automating puzzle-solving to optimize Cost, Cycles, and Area metrics. Participants submit solutions for evaluation, exploring automated vs. human strategies, hybrid approaches, scoring systems, mods, and bots.

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Solving puzzles faster than humanly possible

The blog post discusses an upcoming challenge in the game Opus Magnum where participants will automate solving puzzles to optimize metrics like Cost, Cycles, and Area. The challenge involves creating automated puzzle solvers to handle a large number of puzzles efficiently. The post outlines the process, including the release of new puzzles on June 2 and October 20, with participants submitting solution files for evaluation. The goal is to explore the capabilities of automated solvers compared to human efforts. Various strategies are discussed, including the potential for hybrid approaches combining human and machine solutions. The scoring system for the challenge is detailed, emphasizing optimization across different metrics. The post also mentions the use of mods and bots to enhance the solving experience and improve solution efficiency. Overall, the challenge aims to test the limits of automation in puzzle-solving and encourage innovative approaches to optimize solutions.

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By @jader201 - 4 months
This is based on the game, Opus Magnum [1], where you basically program arms to move and combine units to generate the expected units.

You’re graded on a few thing: efficiency in number of movements, efficiency in number of units, and efficiency in space.

Like real programming, you often have to sacrifice one or two to maximize the other.

Definitely a game most on HN would enjoy.

[1] https://store.steampowered.com/app/558990/Opus_Magnum/

By @panic - 4 months
BTW, hi, I'm the one running this challenge -- let me know if you have any questions! So far most of the interest has been from within the existing Opus Magnum community, but maybe some hotshot AI programmer on here can show us all how it's done in October.
By @LorenDB - 4 months
Semi-related to the title: one of my coworkers recently was blocked by a CAPTCHA. The reason? He solved it too fast.
By @assimpleaspossi - 4 months
Decades ago, I took the test for Mensa in front of an administrator who was a psychologist and gave me a "real IQ test". At one point, he took a jigsaw puzzle composed of eight to ten pieces and dropped it in front of me. I was to put the puzzle together as quickly as possible.

I immediately recognized the puzzle as an elephant and quickly pieced them together.

"Good!" he said. "I'll mark that as almost perfect."

"Almost perfect?" I exclaimed.

"Come on. You're not God, " he replied.