June 22nd, 2024

Mip-Splatting: Alias-Free 3D Gaussian Splatting

The paper introduces Mip-Splatting, enhancing 3D Gaussian Splatting by addressing artifacts with a 3D smoothing filter and a 2D Mip filter, achieving alias-free renderings and improved image fidelity in 3D rendering applications.

Read original articleLink Icon
Mip-Splatting: Alias-Free 3D Gaussian Splatting

The paper "Mip-Splatting: Alias-free 3D Gaussian Splatting" presented at CVPR 2024 introduces a method to improve 3D Gaussian Splatting (3DGS) by addressing artifacts caused by changing sampling rates. By incorporating a 3D smoothing filter and a 2D Mip filter, the method achieves alias-free renderings and eliminates high-frequency artifacts when zooming in. The 3D smoothing filter constrains the size of 3D Gaussian primitives based on maximal sampling frequency, while the 2D Mip filter reduces aliasing artifacts effectively. Comparisons with 3DGS and 3DGS + EWA show that the proposed method outperforms existing techniques by avoiding dilation and erosion artifacts and maintaining image fidelity. The effectiveness of the 2D Mip filter in reducing aliasing and the 3D smoothing filter in eliminating high-frequency artifacts is demonstrated through various scenarios and comparisons. The method's performance is validated through comprehensive evaluations, showcasing its potential for improving novel view synthesis results in 3D rendering applications.

Related

20x Faster Background Removal in the Browser Using ONNX Runtime with WebGPU

20x Faster Background Removal in the Browser Using ONNX Runtime with WebGPU

Using ONNX Runtime with WebGPU and WebAssembly in browsers achieves 20x speedup for background removal, reducing server load, enhancing scalability, and improving data security. ONNX models run efficiently with WebGPU support, offering near real-time performance. Leveraging modern technology, IMG.LY aims to enhance design tools' accessibility and efficiency.

Using Stockfish to identify ideal squares

Using Stockfish to identify ideal squares

This blog post explores using Stockfish to determine optimal squares for chess pieces. The program developed evaluates positions, showing potential for positional analysis despite some limitations and areas for improvement.

MeshAnything – Converts 3D representations into efficient 3D meshes

MeshAnything – Converts 3D representations into efficient 3D meshes

MeshAnything efficiently generates high-quality Artist-Created Meshes with optimized topology, fewer faces, and precise shapes. Its innovative approach enhances 3D industry applications by improving storage and rendering efficiencies.

Pi Gazing is a project to build meteor cameras using Raspberry Pi

Pi Gazing is a project to build meteor cameras using Raspberry Pi

A project called Pi Gazing uses Raspberry Pi computers and CCTV cameras to monitor the night sky, tracking objects like shooting stars and satellites. Users can access open-source code and observations on GitHub.

Homegrown Rendering with Rust

Homegrown Rendering with Rust

Embark Studios develops a creative platform for user-generated content, emphasizing gameplay over graphics. They leverage Rust for 3D rendering, introducing the experimental "kajiya" renderer for learning purposes. The team aims to simplify rendering for user-generated content, utilizing Vulkan API and Rust's versatility for GPU programming. They seek to enhance Rust's ecosystem for GPU programming.

Link Icon 0 comments