July 2nd, 2024

Some sanity for C and C++ development on Windows

C and C++ development on Windows historically struggled due to limited native standard library support, causing compatibility issues, especially with non-ASCII characters. Workarounds like libwinsane address these limitations, but challenges persist despite recent improvements in Unicode support.

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Some sanity for C and C++ development on Windows

C and C++ development on Windows has historically faced challenges due to the lack of a good native standard library implementation. This issue has led to portable software being subtly broken on Windows, especially outside English-speaking regions. The root cause seems more political, driven by vendor lock-in, than technical. The C and C++ standard libraries on Windows primarily connect to the narrow Windows interfaces, limiting their ability to handle non-ASCII characters and Unicode effectively. Microsoft's introduction of the wide Windows API with UTF-16 support in 1993 diverged from the Unix world's adoption of UTF-8, causing compatibility issues. Workarounds like libwinsane have been developed to address these limitations, enabling programs to handle Unicode arguments, environment variables, and paths more effectively. Despite improvements like UTF-8 support in recent years, challenges persist, such as console input and output issues and the distinction between text and binary streams inherited from DOS. Efforts to enhance Unicode support on Windows continue, but developers still face complexities in ensuring full compatibility and functionality across platforms.

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Link Icon 4 comments
By @shortrounddev2 - 5 months
It seems like an exaggeration to say that the entire standard library is broken on Windows because of utf-8 compatibility. The standard library is a lot more than just strings
By @Kelteseth - 5 months
[2021] Some things like SetConsoleCP does work now.