GPU profiling for WebGPU workloads on Windows with Chrome
Challenges of GPU profiling for WebGPU in Chrome on Windows are addressed. A workaround using a custom DLL enables GPU profiling with tools like AMD's Radeon GPU Profiler and Nvidia's Nsight, enhancing performance metrics for WebGPU applications.
Read original articleThis blog post discusses the challenges of GPU profiling for WebGPU workloads on Windows with Chrome. While traditional GPU profilers do not work out of the box with WebGPU in Chrome due to how the content is rendered on screen, a workaround involving a custom DLL has been developed. By placing this DLL in the Chrome folder and using specific command line arguments, users can enable GPU profiling with tools like AMD's Radeon GPU Profiler and Nvidia's Nsight. The post provides detailed instructions on how to set up the environment for profiling, including enabling debug markers and capturing frames with both AMD's RGP and Nvidia's Nsight. Despite being a hacky solution, this workaround offers a way to profile WebGPU workloads effectively on Windows with Chrome, enhancing the development and optimization process for graphics programming. The post concludes by emphasizing the importance of GPU profiling for improving performance metrics in WebGPU applications.
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There are some occasional bugs but the author is very responsive on github and quick to fix issues.
Couldn't get anything useful out of PIX on the other hand.
http://kvark.github.io/wgpu/debug/test/ron/2020/07/18/wgpu-a...
The best we have is either SpectorJS (showing its age, WebGL only), trying to differentiate between app calls and browser calls in a native GPU debugger, or create an alternative, completly unrelated native version, to sanely use a GPU debugger.
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