PC-BASIC, a cross-platform interpreter for GW-BASIC
PC-BASIC is a versatile emulator offering bug-for-bug compatibility with Microsoft GW-BASIC. It supports legacy BASIC applications, classic games, various platforms, graphics, music, and features like printing and serial port support.
Read original articlePC-BASIC is a free, cross-platform emulator for the GW-BASIC family of interpreters, offering bug-for-bug compatibility with Microsoft GW-BASIC. It supports various legacy BASIC applications and classic games designed for systems like MS-DOS, IBM PC, PCjr, and Tandy 1000. The emulator can run ASCII, tokenized, and protected BASIC programs, as well as support the Microsoft Binary Format for data file interchangeability. PC-BASIC is versatile, supporting GW-BASIC, BASICA, PCjr Cartridge BASIC, and Tandy 1000 BASIC on platforms that run Python. It emulates graphics from MDPA, CGA, EGA, VGA, PCjr, Tandy, Hercules, and Olivetti, along with Tandy and PCjr 3-voice music and IBM PC beeps. The emulator also simplifies printing, serial port support, multilingual capabilities, tape file handling, and command-line scripting. PC-BASIC is actively developed, welcoming feedback and suggestions, and is released under the GNU General Public License version 3.
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People recommended Scratch etc. but I felt talking about programs was important also, which is easier when you write textual statements. At some point, I briefly considered using an emulated BASIC due to the simplicity and built in graphic, but I ended up using Python together with the pyturtle library for LOGO-like graphics, because the main exercise was to let kids draw a house on paper and then ask them to generate the drawing commands (also first on paper). Using Python has the advantage that nothing they learned was "wasted" or "academic use only" - you can immediately build on or monetize Python knowledge.
Interpreted BASIC certainly is a development forward from compiled FORTRAN from a didactic point of view.
I wonder, does that possibly include QBasic binary format? I have a couple hundred games I wrote as a kid in this format that I have yet to automate a fix for.
I also have an outstanding Stack Overflow question about the process.
https://stackoverflow.com/questions/53051061/convert-from-qb...
https://github.com/nerun/bwbasic
(It's also in the repos of many major Linux distributions as bwbasic.)
A blog post where the developer comments on it a bit:
Can it run nibbles ?
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