July 21st, 2024

FastDoom – Performance Gains on Slow 386 and 486 CPUs

The video explores UMC Green 486 CPU, legal issues, and Doom's impact on faster systems in 1993. It showcases Doom gameplay on different hardware, Fast Doom initiative, performance improvements, and optimizations for enhanced gaming.

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FastDoom – Performance Gains on Slow 386 and 486 CPUs

The YouTube video delves into the UMC Green 486 CPU, legal matters, and how the game Doom influenced the demand for faster systems in 1993. The content includes the creator's firsthand encounters playing Doom on various hardware setups, highlighting the varying performance levels of 486 processors and graphics cards. It also touches on the Fast Doom initiative, which seeks to optimize the game for better operation on older devices. Furthermore, the video discusses notable performance enhancements in Doom across diverse CPU architectures and optimizations aimed at enriching the gaming experience.

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Link Icon 6 comments
By @bjw4 - 9 months
Amazing stuff, although if Doom had worked well on a 386 back in the 90s I'd probably not have ended up in IT.

Spent countless hours trying to get games working by messing about with config.sys/autoexec.bat, defragging, UMA, DMA channels, etc.

By @bluedino - 9 months
I think this might be the first time I've heard of the UMC Green CPU.
By @adzm - 9 months
I think it was hexen that implored you to buy a 486 if the viewport window was set to the smallest size. That's all I could think about when I saw potato mode!
By @basementcat - 9 months
By @mbroncano - 9 months