A (not so) small library for terminal based game development
The GitHub repository hosts "pygamelib," a Python library for terminal-based game development. It prioritizes algorithm development, making it suitable for beginners and experts. Installation is easy via PyPI. Constraints include single-player support and performance limitations.
Read original articleThe GitHub repository at the specified URL hosts "pygamelib," a library tailored for terminal-based game development. It aims to be user-friendly for beginners while offering advanced capabilities for seasoned programmers. The library's design emphasizes algorithm development over display intricacies, making it ideal for educational purposes, even for children. Pygamelib is Python-based, accommodating a wide range of users by providing basic functionalities for novices and customization options for experts. It operates without relying on graphics cards, ensuring compatibility across different platforms. Installation is straightforward via PyPI using 'pip3 install pygamelib,' supporting Python 3.6+ and utilizing Pipenv for dependency management. The library encourages learning by offering limited safeguards against mistakes and prioritizes a clear API. However, it has some constraints like single-player support and potential performance drawbacks due to its pure Python nature. For a more comprehensive understanding, the GitHub repository contains additional details.
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Arguably less useful than something like pygamelib, but still pretty fun.
Cool project!
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