July 26th, 2024

Show HN: Ray Tracing in One Weekend v4.0.0

The "Ray Tracing in One Weekend" series offers free online books teaching ray tracing through coding exercises, covering topics from basic path tracing to advanced techniques, with source code available on GitHub.

Read original articleLink Icon
Show HN: Ray Tracing in One Weekend v4.0.0

The "Ray Tracing in One Weekend" series consists of free online books released under the CC0 license, making them nearly public domain. The series aims to teach ray tracing through practical coding exercises, allowing readers to create visually appealing images without relying on complex APIs. The first book, "Ray Tracing in One Weekend," guides readers in building a simple brute-force path tracer. The subsequent book, "Ray Tracing: The Next Week," expands on this by introducing textures, volumes, and a bounding volume hierarchy (BVH) for managing multiple objects. The final book, "Ray Tracing: The Rest Of Your Life," delves into the mathematical foundations necessary for developing a more advanced ray tracer. The series is designed to prepare readers for working with professional ray tracing software used in the film and product design industries. Source code for the books is available on GitHub, where users can also report issues or suggest improvements. Contributions to the project are welcome, but potential contributors are advised to follow specific guidelines to ensure their submissions are considered. The books can be read directly in browsers, printed, or saved as PDFs, making them accessible for a wide audience interested in graphics programming.

Related

Hypermedia Systems

Hypermedia Systems

The book "Hypermedia Systems" by Carson Gross, Adam Stepinski, and Deniz Akşimşek, with a foreword by Mike Amundsen, introduces innovative web development concepts using htmx and Hyperview. It caters to web developers, individuals interested in web basics, and companies transitioning apps to mobile platforms. Available online and on Amazon.

Tao of Programming

Tao of Programming

The Tao of Programming, translated by Geoffrey James and transcribed by Alex North-Keys, explores programming through Taoist principles in nine books, covering topics from design to corporate wisdom. This structured approach offers insights for programmers.

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

The research paper presents a new method for rendering particle scenes using GPU ray tracing, enabling advanced lighting effects and supporting complex camera models. Experimental results demonstrate speed and accuracy for various applications.

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

The research paper presents a new 3D Gaussian Ray Tracing method for rendering particle scenes, enhancing lighting effects and supporting complex camera models. It outperforms traditional techniques, promising rendering technology advancement.

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

3D Gaussian Ray Tracing: Fast Tracing of Particle Scenes

The research paper presents a new method for rendering particle scenes using GPU ray tracing and bounding volume hierarchies. It offers efficient handling of semi-transparent particles, showcasing applications in computer graphics and vision.

Link Icon 4 comments
By @sasas - 3 months
Wonderful, thank you for providing this content at no cost. Would there be a description of what new material was added in this version?
By @breck - 3 months
> I don't want to live in a world where someone else is making the world a better place better than I am.

Oh yea? Well I'm planning on making "Ray Tracing in _One Afternoon_" and I'm going to not only make it public domain, I'm going to personally deliver a printed copy to everyone in the world.

(RTOW is lovely. I love how it has evolved. Thank you!)

By @chunkyks - 3 months
This book was wonderful. I worked through it and it made it super easy to create one. Thank you for writing this!

(https://github.com/chunky/sqlraytracer was the one I created. Slightly obtuse but I really enjoyed writing it)