July 30th, 2024

Show HN: A Video Editing SDK That Runs in the Browser

Rendley SDK provides an in-browser video editing solution with client-side processing, supporting various formats. It is customizable, lightweight, and scalable, with multiple pricing plans and extensive APIs for unique features.

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Show HN: A Video Editing SDK That Runs in the Browser

Rendley SDK offers an in-browser video editing solution that allows users to modify videos directly on their platforms without server reliance, as all processing occurs client-side. It supports a wide range of video codecs and containers, including MP4, MKV, MOV, and AVI, as well as various audio formats like MP3 and AAC, and image formats such as JPEG and PNG. Users can render a one-minute video in under 15 seconds, and embedding the SDK into a website takes less than five minutes. The SDK integrates smoothly with platforms like React, Angular, and PHP, and is fully customizable, allowing for adjustments in colors and individual elements. It is lightweight, responsive across devices, and open source, enabling users to create custom video editors and automation tools. The SDK features extensive APIs for adding unique filters and effects, and it ensures security through on-device storage. Scalability is a key feature, accommodating growth with device-based operations. The SDK is compatible with all browsers, ensuring accessibility. Pricing options include a free tier for exploration, a standard plan for enhanced capabilities, and an enterprise option for organizations needing comprehensive support and control. Each plan offers various features, including unlimited clips and projects, dedicated support, and advanced analytics. Overall, Rendley SDK aims to enhance website experiences by providing powerful video editing tools.

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By @ComputerGuru - 3 months
I’ve been using the ffmpeg wasm library directly for a couple of years now and it’s working OK in production though it has a number of critical issues that don’t show up except in heavy testing with a wide variety of inputs and outputs.

Note that a lot of the ffmpeg code is not memory safe and some of the file/codec plugins contain memory errors. An out-of-bounds read or write will bring down the entire wasm subsystem (and does). You have to manually figure out which codecs are actually safe to use in the browser, vs which ones are merely exposed by the ffmpeg wasm builds.

By @aitchnyu - 3 months
SaaS which exist just because you needed a server to run pdf generation, video editing, syncing data across users etc are all doomed.
By @msnkarthik - 3 months
How is it different than Biteable or any linear editor app based on the browser? I mean, for a non techie video editor, they would only understand if its easily accessible on the browser - What difference would it make for them if the render happens on the backfround or on the client side? trying to understand the added benefits here.
By @Andrews54757 - 3 months
The "get in touch" button on blog.rendley.com leads to a 404 page: https://rendley.com/try-for-free
By @sberder - 3 months
I'm wondering about the claim of open source when there are no public repositories in your github account...
By @justusm - 3 months
This is really cool - I'm currently building something similar (open source) with Revideo (https://github.com/redotvideo/revideo) - we also build on top of the webcodecs API, the only part of the export that is still done on the server is audio processing.

It seems pretty unconventional to offer an sdk where people have to enter a license key, but I understand that it's hard to monetize differently when one of your key features is that you want to enable client-side rendering (not saying that this is bad - I relate to the challenge since we are offering a cloud rendering service and at some point when webcodecs is supported in all browsers, it might make sense to run revideo purely on a client device as well).

By @kevingadd - 3 months
Is your license compatible with FFmpeg's LGPL? The license on the NPM package looks weird so I'm curious whether it's compatible.
By @dtonon - 3 months
Forced to sign up with GitHub or Google? No, thanks.
By @bjano - 3 months
The site claims "versatile codec support" but I couldn't get it work with anything except the most vanilla h264 files.

(though as I am working on a similar product I am aware that handling all the codecs is quite a bit more painful than it first seems)

By @jitl - 3 months
What is the pricing? I scrolled to the pricing section, but it doesn’t actually say the price for any of the plans. I’m using an iPhone 15 Pro Max. I’m not going to fork over my email address to see a price.
By @efilife - 3 months
Can't stress it enough: THIS IS NOT OPEN SOURCE. They are lying on their page.
By @truckerbill - 3 months
What are you using Pixi.js for in this case? Good luck with the launch!
By @elintknower - 3 months
Is this using ffmpeg wasm?
By @lukaqq - 3 months
https://chillin.online, another online video editor, editing video in browser is in trend now.
By @FireInsight - 3 months
Can't log in; user already exists.
By @efilife - 3 months
None of this is open source contrary to your claims. Blatant false advertising
By @jonplackett - 3 months
Pricing page… with no bloody pricing?

Now I’ve also logged in to see if I get pricing. Still no pricing. Seriously guys. This is just silly.

By @nikshepsvn - 3 months
please make pricing transparent, you are killing growth by having users email you to use your product