I Created 175 Fonts Using Rust
Chevy Ray launched the 175 Pixel Font Megapack in December 2023, featuring 175 pixel fonts created with Rust. The pack offers improved quality, language support, and various styles for game design.
Read original articleChevy Ray details his journey in creating 175 pixel fonts using Rust, culminating in the launch of the 175 Pixel Font Megapack in December 2023. His initial foray into font design began in 2016 with a modest pack of 12 fonts, which gained popularity and financial support for his game development. Over the years, he improved his skills and expanded his offerings, releasing a second pack in 2018 with enhanced quality and kerning. The latest megapack aims to surpass previous efforts by providing a wider variety of styles, improved language support, and better quality control. Ray developed a custom tool, PIFO, to automate the font creation process, which includes generating kerning tables and exporting TrueType files. He focused on creating a comprehensive character set that supports multiple languages, particularly EFIGS (English, French, Italian, German, and Spanish). The new fonts also feature various styles within families to enhance visual hierarchy in games. Ray emphasizes the importance of studying traditional typeface design and drawing inspiration from real-world typography. His approach combines pixel art techniques with programming to streamline the font creation process, making it efficient and scalable.
- Chevy Ray created 175 pixel fonts using a custom Rust tool called PIFO.
- The 175 Pixel Font Megapack was launched in December 2023, featuring improved quality and language support.
- The new fonts include various styles within families to enhance visual hierarchy in game design.
- Ray's journey in font design began in 2016, with significant improvements made over the years.
- He emphasizes the importance of studying traditional typeface design for better font quality.
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*wondering if I could use some of this for programming!
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