August 10th, 2024

Golang Sync Mutex: Normal and Starvation Mode

The article explains the use of sync.Mutex in Go to prevent race conditions, detailing operations like Lock and Unlock, and discussing Normal and Starvation modes for effective concurrency control.

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Golang Sync Mutex: Normal and Starvation Mode

The article discusses the use of sync.Mutex in Go programming, which ensures that only one goroutine accesses a shared resource at a time, preventing race conditions. It highlights the importance of mutexes when dealing with concurrent operations, particularly with shared data structures like maps. The article explains the basic operations of a mutex: Lock, Unlock, and TryLock, and illustrates their usage with a counter example that demonstrates how race conditions can lead to incorrect results. The author emphasizes the need for proper synchronization to avoid such issues. The article also delves into the internal structure of a mutex, detailing its state and semaphore fields, and explains the locking and unlocking mechanisms, including the fast and slow paths. It introduces two modes of operation for mutexes: Normal and Starvation mode. In Normal mode, goroutines are queued in a FIFO manner, while Starvation mode ensures that waiting goroutines eventually get a chance to acquire the mutex if they have been waiting too long. The article concludes by summarizing the mechanics of mutexes in Go, providing insights into their implementation and usage for effective concurrency control.

- sync.Mutex is essential for preventing race conditions in Go.

- Mutex operations include Lock, Unlock, and TryLock.

- Mutexes operate in Normal and Starvation modes to manage goroutine access.

- Proper synchronization is crucial for accurate results in concurrent programming.

- Understanding the internal workings of mutexes can enhance Go programming practices.

Link Icon 2 comments
By @mrkeen - 7 months
> Mutex, or MUTual EXclusion, in Go is basically a way to make sure that only one goroutine is messing with a shared resource at a time. This resource can be a piece of code, an integer, a map, a struct, a channel, or pretty much anything.

This is untrue right? It can only protect code, not data, right?

By @Animats - 7 months
I have misgivings about such long spinlocks in user space. A millisecond is over a million instructions.