August 21st, 2024

ScreenPlay Is an Open Source Live-Wallpaper App for Windows and OS X

ScreenPlay is a free open-source live wallpaper app for Windows and OSX, supporting various formats, desktop widgets, and custom content creation, with new features for Apple Silicon and easy sharing options.

Read original articleLink Icon
CuriosityInterestExcitement
ScreenPlay Is an Open Source Live-Wallpaper App for Windows and OS X

ScreenPlay is a free and open-source live wallpaper application designed for Windows and OSX, with plans for Linux/KDE support. It allows users to display a variety of wallpapers, including video formats, HTML5, QML, and GIFs. The application also features desktop widgets that provide real-time information such as CPU usage, weather updates, and Reddit threads. The latest version, V0.15, introduces support for Apple Silicon, enabling the app to run efficiently on both Intel and Apple Silicon devices. Additionally, it includes a SysInfo API for monitoring system statistics and a Weather Forecast API that offers a detailed 7-day forecast. ScreenPlay supports easy QML/JS scripting for creating custom wallpapers and widgets, and features like live reloading facilitate real-time updates during development. Users can share their creations through the Steam Workshop, which enhances community engagement. The app also simplifies the process of importing and exporting creations with a one-click feature.

- ScreenPlay is an open-source live wallpaper app for Windows and OSX, with future Linux support.

- It supports various wallpaper formats and includes desktop widgets for real-time information.

- The latest version adds Apple Silicon support and new APIs for system info and weather forecasts.

- Users can create custom content using QML/JS scripting and share it via the Steam Workshop.

- The app features one-click import/export for easy management of wallpapers and widgets.

AI: What people are saying
The comments on the ScreenPlay article reveal various user interests and concerns regarding the live wallpaper app.
  • Users are curious about resource usage, including CPU/GPU impact and battery life on Apple Silicon devices.
  • There is interest in additional features, such as wallpaper timeline support and potential integration with other platforms like Android and Linux.
  • Some users express a desire for customization options, including widgets and audio visualizers.
  • Concerns about the practicality of using live wallpapers in multi-monitor setups are raised.
  • Users share their experiences with similar applications, comparing them to ScreenPlay.
Link Icon 17 comments
By @Kelteseth - about 2 months
Oh hi HN, creator of ScreenPlay here :) I'm currently working on adding wallpaper timeline support, that lets you set wallpaper based on start and end time. Also, I have been working Godot 4.3 wallpaper support. I hope I will find the time and release the 1.0 update this year!
By @kossae - about 2 months
Sort of a related question: How many of you actually see your desktop on a daily basis? I feel like even with 3 monitors I have either tiled windows, or full-screen windows taking up the entire desktop. I oftentimes even forget what my wallpaper is.
By @swiftcoder - about 2 months
What's the battery life hit going to look like, running live wallpaper and widgets on an Apple silicon MacBook Pro?
By @nerdjon - about 2 months
This makes me curious, on Mac right now you can set one of their video screensaver things as your background. When you unlock this will slow down the video gracefully to a single frame, but will be playing briefly as your desktop background.

So does Mac already technically have a native way to play a video as your background, it just does not give the option? I am curious if anyone has looked at what the performance hit during those few seconds of video playing when unlocking. (Also curious how this works on the backend, is the video just "paused" or is it taking a frame and setting that as the background for better performance).

Is this using the built in method for this just removing the part where it slows down?

By @Festro - about 2 months
Will try this out later. Always looking for an easy way to load new wallpapers once I get tired of the old one. Especially love the low-motion 'cinemagraph' style ones.

My setup is a nightmare though. One 2xHD ultrawide. One Vertical 1080p monitor. One 4k Projector.

So when they're all turned on I see my wallpaper fairly often and it just has to be a fairly flexible, high res image to fit all of those permutations.

If ScreenPlay can handle that setup with even only a small portion of its database of wallpapers then it'll hold value to me. I know others won't have my exact setup, but I think non-standard screen setups are more common than people assume.

By @pentagrama - about 2 months
Windows user here, exited to try this, but on the download page [1] the link to download the installer didn't work as expected to me. I don't see an exe/msi file to download here [2].

Any solution?

[1] https://screen-play.app/download/

[2] https://gitlab.com/kelteseth/ScreenPlay/-/pipelines

By @whoitwas - about 2 months
Do these things use a lot of resources? Is the build process less painful than using Epic Games?
By @Sparkenstein - about 2 months
I use https://github.com/rocksdanister/lively BTW. pretty good and low on resources too
By @slowmotiony - about 2 months
Can someone comment on what is the CPU/GPU usage while this is running? Does it also take up resources when the desktop is in the background or when another window is maximized?
By @mentalfist - about 2 months
Is there a Spotify integration widget, and/or audio visualizer? Rainmeter has it, but it's a bit tricky to get to work, and may mess up sleep/hibernation modes.
By @traverseda - about 2 months
What are the odds of something like this eventually supporting android? My android TV is where I most want a wallpaper like this.
By @marknutter - about 2 months
I cannot for the life of me figure out how to install live-wallpapers using this app. I hope I'm not the only one..
By @justinclift - about 2 months
Hopefully the Linux/KDE support turns out to work well (preferably on at least Debian) when it comes out. :)
By @causi - about 2 months
This concept has suddenly become interesting again now that I have a bunch of OLED devices.
By @ttoinou - about 2 months
Is there shader / GPGPU / CPU coding available :) ?
By @wdfx - about 2 months
Is there anything like this that works on Linux (x11) ?
By @the4anoni - about 2 months
How does this compare to Wallpaper Engine?