September 10th, 2024

Roblox announces AI model for 3D game worlds

Roblox is developing an open-source generative AI tool to help users create 3D environments from text prompts, enhancing accessibility and aiming to capture 10% of global gaming content revenue.

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Roblox announces AI model for 3D game worlds

Roblox has announced the development of an open-source generative AI tool designed to enable game creators to generate 3D environments and objects using text prompts. This new feature aims to simplify the game creation process, making it more accessible to users without extensive 3D design skills. Although a specific launch date has not been provided, a demo video showcased the tool's capabilities, allowing users to create and modify environments by inputting commands like "create a race track" or "make the scenery a desert." The AI tool is part of Roblox's broader strategy to integrate AI across its platform, which currently utilizes around 250 AI models for various functions, including content moderation. The generative AI model employs a next-token prediction approach similar to large language models, enabling it to predict and construct 3D elements. Roblox plans to open-source this foundational model, encouraging collaboration and improvement from the developer community. This announcement coincided with the Roblox Developers Conference, where the company also revealed its goal to capture 10% of global gaming content revenue and introduced a new feature called "Party" for easier group play. The AI tool is seen as a significant step towards democratizing game creation and enhancing the platform's capabilities.

- Roblox is developing an open-source AI tool for generating 3D game worlds from text prompts.

- The tool aims to make game creation more accessible to users without 3D design skills.

- Roblox currently uses around 250 AI models for various platform functions, including content moderation.

- The generative AI model employs a next-token prediction approach similar to large language models.

- The announcement aligns with Roblox's goal to capture 10% of global gaming content revenue.

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