Writing an HTTP Server in Go from Scratch: Part 1
The author built an HTTP server in Go for a CodeCrafters challenge, implementing features like request handling, concurrency, and routing, while enhancing code modularity and planning to pursue more challenges.
Read original articleThe article discusses the author's experience building an HTTP server in Go as part of a challenge from CodeCrafters. The author completed the course in July 2024, which involved several steps to create a functional server. The initial steps included binding to a port, responding with HTTP status codes, and extracting URL paths. The server was designed to handle basic requests, including a route for echoing strings and returning files. The author implemented improvements such as using structs for HTTP requests and responses, handling concurrent connections with goroutines, and reading request bodies. The final enhancements included adding support for HTTP compression and creating a routing system that decouples route definitions from their handling logic. The author also refactored the code to simulate a package structure, making it more modular and easier to maintain. Overall, the experience was positive, and the author plans to explore more challenges on the platform.
- The author built an HTTP server in Go as part of a CodeCrafters challenge.
- Key features included handling requests, responding with status codes, and supporting file retrieval.
- Improvements were made through structuring code, handling concurrency, and implementing routing.
- The author refactored the code to enhance modularity and maintainability.
- The experience was beneficial, prompting the author to consider further challenges.
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