Launch HN: Magic Patterns (YC W23) – AI Design and Prototyping for Product Teams
Magic Patterns is an AI prototyping tool for product managers and designers, enabling real-time collaboration, interactive designs, and website creation, with subscription plans starting at $19 per month.
Alex and Teddy have launched Magic Patterns, an AI prototyping tool designed for product managers and designers to create functional, interactive designs and websites. The tool allows users to visually communicate ideas, receive feedback, and test new features. Unlike other tools that focus on AI-assisted coding, Magic Patterns emphasizes AI-assisted design, enabling users to generate React components from descriptions. The founders, both former frontend engineers, developed the tool after several pivots in the design tooling space. They found that the primary users are PMs, designers, and leadership, who appreciate the ability to quickly prototype and collaborate without relying on traditional design software like Figma. Magic Patterns supports real-time collaboration and is tailored for frontend development, avoiding backend complexities. Users can create reusable components, brainstorm features, and even build entire websites, with some small business owners successfully using the platform to establish their online presence. The service is accessible without a login for initial use, with subscription plans starting at $19 per month for additional messages. The founders are eager for feedback from the community.
- Magic Patterns is an AI tool for creating interactive designs and websites.
- It focuses on AI-assisted design rather than coding, targeting PMs and designers.
- Users can collaborate in real-time and generate React components from descriptions.
- The platform allows for the creation of entire websites and reusable components.
- Initial use is free, with subscription plans available for more features.
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- Users appreciate the tool's ability to facilitate design and prototyping, with some noting its effectiveness in generating quick mockups.
- Concerns about pricing and the potential undervaluation of team-based features are raised, suggesting a need for tiered pricing models.
- Some developers express apprehension about the tool's impact on their roles, fearing it may reduce the need for traditional development work.
- Feedback highlights issues with performance and usability, including slow response times and clunky interfaces.
- There is a desire for better integration with existing design systems and frameworks, indicating a need for more flexibility in component reuse.
I'm actually pretty impressed. A couple things though:
1. It took a _while_ to give me anything. Not sure if that's related to load, but it was ~17 files, and probably took 5+ minutes. It was not clear what was going on in that time, or what would happen if I left it. I literally left my machine to go something else before coming back.
2. I really hate saying this, but your pricing is probably way too low, especially at the "pro" level from your pricing page. When stepping into team-based config management and pre-sets, you're leaving a ton of money on the table without enterprise-style custom value-based pricing. If you were asking me, I would recommend moving the team based features (shared presets, custom access control, etc) into an "enterprise" level above pro).
I'm not going to comment on any sort of "correctness" as far as any complex UX behaviours or workflows; I'm only considering this from a mockup/design/demo-of-new-ideas perspective.
I’ve seen firsthand how hard it can be for non-designers to clearly communicate product ideas, and Magic Patterns seems to lower that barrier in a really meaningful way.
I noticed the GitHub Sync option—curious how teams are using that today. Is it more of a dev handoff (e.g. PR previews) or a starting point for custom builds? Would love to hear how that fits into engineering workflows—especially for folks skipping Figma entirely.
Also really appreciate the collaborative angle. Real-time team prototyping on a canvas feels like the future of internal product reviews.
Rooting for you both—this is such a focused and thoughtful approach to a real gap in the market.
Edit: to add some meat to that comment what surprised me was just how much better it was than Anthropic and OpenAI tools at that time for coming up with great looking products with minimal prompting. I also fed it other designs for inspiration and it replicated them brilliantly while incorporating my requirements. Good stuff.
I tried this prompt.
``` create a Rubik's cube app with all available moves and show the cube and the animations. add a scrambler and a solver. Also add timer to time the moves. ```
I got this.
https://www.magicpatterns.com/c/psesccrmk41jibfhwp7wh1
Which looks like a good starting point but doesn't work at all. After this it is daunting to look at code. I still have to figure out how to tell the chatbox to fix it.
Gemini 2.5 pro did much better in one shot. (the prompt was different and without the scrambler/solver/timer)
Even if the tool is excellent, it seems like the space is flooded with “Prototype your app with AI” tools, many backed by big players with huge ad budgets. The target audience must be getting bombarded with a dozen similar pitches every day. How did you manage to cut through the noise?
I find myself asking this question often, so there’s probably something fundamental I don’t quite grasp about startups in general.
Currently a lot of UX work is "translate what you said into Figma and wait for comments" which is very automatable, and I think frustrating for UX people as much as anyone.
In which case - you mention that MagicPatterns creates components, but can it also reuse existing components? E.g. sometimes I'd want to create a UX prototype, but use a pre-existing UI / design language to match how my sites/apps are already implemented.
I made a part of this using your tool : https://www.heated.studio/
Congratulations on the launch
https://project-dog-dating-app-454.magicpatterns.app/
Love it. Really impressed with how it pulls in meaningfully related stock images by default; v0 and the rest aren't doing that.
If this were a brand new project with no existing UI at all and we just needed to spin up a quick prototype, I think it’d be great for that. And honestly, I do think LLMs will end up playing a big role in UX design over time—so this is definitely in the right direction.
But for real-world use cases where the UI already exists and quality or timesaving matter, it doesn’t feel like the right fit yet.
rest of the tool doesn't feel that special - eg there's tonnes of code generators out there. would have to play more to understand but it wasn't immediately apparent
i wanted to do show new customers examples of how they can use my product, which lives primarily in email.
to do it via Loom I would need to create tons of fake email addresses and juggle a whole complicated set of scenerios. and to do it in after effects would take forever.
so i used magic patterns to make an app that lets me upload JSON scripts of the email threads, and it animates them. if you skip to ~1 min mark on this video you can see the output https://drive.google.com/file/d/1iWC5U2Q3x30I5m1bTuN9c2OnfDo...
1. Permissions/auth for prototypes. Stakeholders go for that. MBA folks don’t want to be sent crazy random obfuscated URLs, they want a nice login page that makes them feel secure. (Because MBA types will get weird about corporate secrets, even just high-level wireframes.)
2. Figma/Miro-esque infinite canvas with comments. Product managers and stakeholders love that flow.
1 - after selecting the Body of this page to capture as Design: https://app.visualsitemaps.com/pricing the "Render" tab > result showed be a blank box: https://share.cleanshot.com/jVGlwYND yet there was code in the "Code" tab.
after that it attempted to recreate the design, with some new additions:
- add a row of logos ( failed ) - add testimonials - add case studies - remove a row
Results >> it was 92% there: https://project-tailwind-conversion-with-lucide-icons-756.ma... had some missing images from the OG design.
Overall this is impressive for MVP.. I also like the manual click-to-select-objects for more refinement.
I was unable to find the CSS styling code however ( sorry not a React/Tailwind user ) it just showed me index.css like so: {@import 'tailwindcss/base'; @import 'tailwindcss/components'; @import 'tailwindcss/utilities';}
My expectation was that I'd iterate on a few UX designs with the LLM and then when I'm happy with what the LLM is suggesting, I'd output to figma, and then maybe move to code.
It's great that you're generating code, but isn't that increasing your cost and processing time to write code for each iteration?
The instant feedback-loop of iterating over components is great and perfect for me when I'm designing a feature that's heavy on the client side of things.
For example it took me half a day to go from idea -> design -> implementation
This seems like the death knell for theme stores.
I've tried some of the same prompts I've done on v0 but didn't notice a lot of difference -- needs a lot of back-and-forth, as with v0. So not sure what would make me switch at this point.
"As per my limitations, I am designed to work specifically with React and TypeScript/JavaScript only. I cannot provide direct conversions to plain HTML/CSS or other frameworks."
If used like that, this service will effectively turn my job into that of an assistant to a machine.
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