DOS game "F15 SE II" reversing: more stories and now on GitHub
The GitHub repository reconstructs F-15 Strike Eagle 2's source code to match the original at the CPU instruction level. It includes executables like `f15.com` and `egame.exe`, with build instructions provided.
Read original articleThe GitHub repository for the F-15 Strike Eagle 2 source code reconstruction project focuses on faithfully reconstructing the MS-DOS game's source code to match the original at the CPU instruction level. The repository contains various executables like `f15.com` and `egame.exe`, each at different stages of reconstruction. Prerequisites for building the project include the MS C v5.1 compiler, `dosbox` emulator, and Python, with instructions provided for cloning and building using the `make` command. The Makefile offers a target to compare the reconstructed code with the original using the `mzdiff` tool for consistency checks. Visit the repository for more information and to engage with the project.
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Or just focus on DOS? Thanks to Dosbox and its various ports I don't think any other system will be as stable or support as many different platforms. Instead of having to fix bugs every six months when the modern systems inevitably change in some anoying and not backwards-compatible ways, a DOS version will just keep running everywhere.
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