July 3rd, 2024

How the 18th-Century French Media Stoked a Werewolf Panic

France's 18th-century werewolf panic, triggered by "the Beast" in Gévaudan, led to 300 deaths. King Louis XV offered a reward for capture. The creature's identity sparked theories, inspiring modern culture.

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How the 18th-Century French Media Stoked a Werewolf Panic

In the 18th century, France experienced a werewolf panic fueled by media reports of a mysterious beast known as "the Beast" in the Gévaudan region. Nearly 300 people were killed, leading to a national frenzy and King Louis XV offering a substantial reward for its capture. Despite efforts to stop the killings, the creature continued its attacks until 1767 when the last beast was slain. Posthumous examinations revealed the beast's stomach contained human remains, sparking various theories about its identity, ranging from a large wolf to a hyena or even a lion. The werewolf panic of that time has since inspired literature, film, television, and games, perpetuating the myth and fascination with these creatures in French popular culture. The historical events surrounding the French werewolf epidemic have left a lasting impact on the country's folklore and storytelling traditions.

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By @backtoyoujim - 10 months
Fun French flick on a fictionalized version of this panic is a film called "Le Pacte des loups" or "Brotherhood of the Wolf".

https://en.wikipedia.org/wiki/Brotherhood_of_the_Wolf

Worth watching for some of that cultural milieu.

By @southernplaces7 - 10 months
The media (or more accurately, the local public due to real fear caused by numerous killings) may have further exaggerated on what was happening in former province of Gévaudan, but there was definitely something unusual (i'm not saying paranormal, just unusual, as in outside of average) going on there, just from the number of recorded deaths by supposed animal attacks. We'll probably never know what happened exactly or how much was public hysteria, and how many extra deaths were either by some atypical animal behavior, or a human killer taking advantage of superstition to kill other human beings, essentially, as a serial killer.
By @usrusr - 10 months
Amazingly effective game, apparently even turned into a movie not once but twice (Cry_Wolf and one Austrian adaption, according to de.wikipedia). That connection to an 18th century media hype adds an interesting new angle to the success of that game, in particular given how France is not exactly known as a big exporter of modern games except for that one.

(whereas in pre-modern games, there seems to be be a huge amount of frenchess everywhere. I guess that's still a consequence of the idleness enforced at Versailles and Europe's near-universal scramble to replicate?)

By @Mistletoe - 10 months
Wait is The Werewolves of Millers Hollow the modern game with the app One Night Ultimate Werewolf? My family loves that game! Never knew it was a modern take on such an old game and this story.
By @LaundroMat - 10 months
The question isn't answered, except for one sentence that says illustrators had a field day depicting a large beast.

Also, nowhere is it said people believed the beast to be a werewolf.

A reminder that headlines that start with an interrogative pronoun usually have little substance.

By @soneca - 10 months
From my understanding, a panic was the result of more than a hundred people being violently killed by an animal. Not by “the media”.

There is not one mention of werewolf in how it describes the happenings of the time, only when talking about the game.

Very clickbaity title trying to get the attention of those that like to blame “the media” for everything