Some Tricks from the Scrapscript Compiler
The Scrapscript compiler implements optimization tricks like immediate objects, small strings, and variants for better performance. It introduces immediate variants and const heap to enhance efficiency without complexity, seeking suggestions for future improvements.
Read original articleThe article discusses optimization tricks implemented in the Scrapscript compiler, focusing on immediate objects, small strings, and variants. Immediate objects allow encoding small integers and strings directly into pointers without heap allocation. Small strings use 7 bytes for data and 1 byte for a tag, optimizing string storage. Variants, similar to OCaml, are dynamically typed and retain tags at runtime for pattern matching. The compiler now supports immediate variants like #true() and #false(), improving performance by avoiding heap allocation. Additionally, the article introduces the const heap, which optimizes constant data structures like lists by pre-allocating them as C globals. These optimizations aim to enhance runtime efficiency without significantly increasing complexity. The article concludes by inviting suggestions for further compiler and runtime enhancements in Scrapscript.
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No, they are able to do that because they have static typing and they don't have to distinguish between values of "type A = FooA | BarA" and "type B = FooB | BarB" at run-time, so they can represent FooA, FooB, 0, false, unit etc. all the same. They can't do the same with their "extensible variants" though, so those IIRC are encoded as objects.
Wait, how does Scrapscript distinguish between values of different types? Say,
. scoop :
#vanilla
#chocolate
#strawberry
. f =
| #vanilla -> 1
| #false -> 2
| x -> 999
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