July 14th, 2024

Complaints about crashing 13th,14th Gen Intel CPUs now have data to back them up

Complaints arise over crashing issues on 13th and 14th Gen Intel CPUs, prompting MMO developer Alderon Games to switch servers to AMD due to persistent instability. Reports vary on the extent of affected processors.

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Complaints about crashing 13th,14th Gen Intel CPUs now have data to back them up

Complaints have surfaced regarding crashing issues with 13th and 14th Gen Intel CPUs, with MMO developer Alderon Games reporting a nearly 100 percent failure rate for certain Intel processors. The developer, known for the dinosaur MMO Path of Titans, is switching its servers from Intel to AMD due to significant instability issues that have persisted despite attempted fixes. Alderon has documented thousands of crashes on gamers' CPUs, noting potential corruption of SSDs and memory, with affected CPUs deteriorating over time. While Alderon claims a high failure rate, Unreal Engine decompression tool maker RAD Game Tools suggests only a small fraction of processors are impacted. The saga began with Intel investigating game crashes on home computers using these chips, initially attributing the issue to improper motherboard overclocking settings. However, reports of crashes on server hardware challenge this explanation. A Warframe developer also highlighted driver failures in 13th and 14th Gen Intel processors, with some stability improvements noted after a BIOS update, despite Intel indicating the update does not address the root cause of instability.

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Link Icon 7 comments
By @dafelst - 3 months
I work in gaming, and crashes in oodle decompression during data validation and/or in GPU allocation (due to corruption on textures) on the 13 and 14 series K CPU variants are the top crashes in our crash trackers by a fairly large margin. Intel has really dropped the ball on their quality control here.

It seems like the issues can be mitigated in most cases at the BIOS level, but it's hard to get that memo out to everyone, even if they are comfortable making those adjustments.

By @gnabgib - 3 months
Discussions

(141 points, 2 days ago, 76 comments) https://news.ycombinator.com/item?id=40946644

(62 points, 1 day ago, 16 comments) https://news.ycombinator.com/item?id=40954500

(25 points, 4 hours ago, 9 comments) https://news.ycombinator.com/item?id=40961637

By @userbinator - 3 months
I wonder if the mobile versions are also affected - is this an architectural bug, many of which were apparently introduced in Skylake, or some sort of production flaw? One of the links there says the automatic overclocking feature is to blame (I was never a fan of that --- it makes benchmarks very difficult and performance very dependent on environmental factors.)
By @ChrisArchitect - 3 months
By @arlattimore - 3 months
I tried literally everything trying to get my gaming rig to run stable but nothing seemed to work.

Oddly, the last thing seems to have fixed it which was under-clocking the CPU slightly. I’ve been gaming for about two weeks now, lots of different games, different game engines (unity/unreal/etc) and no issues as of yet.

By @icf80 - 3 months
This looks like general memory corruption generated by the CPU.