July 23rd, 2024

How Conditional Breakpoints Work

Conditional breakpoints in debuggers like Visual Studio and raddbg can impact performance due to evaluating conditions. Modern debuggers like LLDB and GDB are exploring techniques like JIT compilation for significant performance boosts.

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How Conditional Breakpoints Work

Conditional breakpoints are a powerful debugging tool, but their performance can be a concern. Debuggers like Visual Studio and raddbg can take seconds to execute simple loop iterations with conditional breakpoints. The implementation typically involves saving the condition as a string and evaluating it each time the breakpoint is hit. This process of stopping and evaluating conditions can significantly impact performance, especially in tight loops. Modern debuggers like LLDB use a variety of techniques, including parsing expressions with the clang compiler and JIT-compiling complex conditions. To address the performance issues, some debuggers are exploring injecting code to check conditions directly into the process code, bypassing the need to stop and evaluate conditions externally. This approach, exemplified by GDB's in-process agent, has shown significant performance improvements, with UDB reporting a ~1000x boost in performance. While the idea of using JIT compilation to speed up conditional breakpoints is promising, there are still challenges in its full implementation.

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How Conditional Breakpoints Work

How Conditional Breakpoints Work

Conditional breakpoints in debuggers like Visual Studio and raddbg can face performance issues, with delays up to 2 seconds. Modern debuggers explore efficient methods like JIT compilation for significant speed improvements.

Link Icon 4 comments
By @pjc50 - 4 months
Conditional breakpoints are indeed slow. For some situations watchpoints may be more useful: you can give the CPU a memory address to watch, and whenever it writes a changed value there it traps into the debugger. Those run at full native speed but the number available is very limited.

e.g. https://community.nxp.com/t5/LPCXpresso-IDE-FAQs/How-many-br...

ARM documentation more readily available and readable than Intel: https://developer.arm.com/documentation/102140/0200/Breakpoi...

By @n4r9 - 4 months
I've known that conditional breakpoints are crazy slow for years now but never bothered looking into it. Really interesting to see that the debugger is re-evalutating the conditional expression every time it hits it. They really are a last resort for me - perhaps I'm in the middle of a program that takes a long time to execute and need to break under certain conditions. Otherwise, I will simply stop the debugger, add an `if` statement with a breakpoint inside the block, and rerun the program.
By @voidUpdate - 4 months
One thing that really confuses me about how breakpoints function is that, for example, they mention a single instruction step mode. Wouldn't that halt the processor completely once it has stepped? I imagine the OS wouldn't exactly be happy about that. Is that sort of thing handled in the OS, so it allows it to run for a single step before moving to the next process, or is it more of a hardware thing where that process is running on a single block (core?) inside the CPU, and that block can be "paused", while the rest of the CPU carries on? And could similar debugging systems have worked on processors like a 6502, where it's just a single thread of execution?