Game Informer shutting down after 33 years
Game Informer, a video game magazine owned by GameStop, is shutting down after 33 years, with staff laid off. The closure reflects challenges in the gaming industry and company expense scrutiny.
Read original articleGame Informer, a prominent video game magazine owned by GameStop, is shutting down after 33 years of publication. The announcement was made on August 2, 2024, and reports indicate that the entire staff has been laid off. The magazine did not provide a specific reason for its closure, and GameStop has not commented on the situation. In a previous communication, GameStop's CEO emphasized the need for strict scrutiny of company expenses, which may have contributed to the decision. Game Informer had recently introduced a direct subscription model, which was a shift from its previous distribution methods. The editor-in-chief acknowledged the challenges faced by the gaming industry, including layoffs and closures affecting various developers and publishers. In a farewell message, Game Informer expressed gratitude to its readers for their support over the years, highlighting the magazine's journey through the evolution of gaming. The closure marks a significant moment in the gaming media landscape, as Game Informer was one of the last remaining print publications dedicated to video games.
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GameStop Shuts Down Game Informer, the Longest-Running Gaming Magazine in the US
GameStop has closed Game Informer, the U.S.'s longest-running gaming magazine, which began in 1991. The last issue will be number 367, and the website has been taken offline.
- Many commenters reminisce about the golden age of gaming magazines, highlighting their role in providing exclusive content and quality journalism.
- There is a consensus that gaming journalism has shifted towards influencers and social media, often compromising quality for quick promotions.
- Some users express disappointment in the current state of Game Informer, describing it as mediocre compared to its past.
- Several comments mention the impact of Game Informer on their personal development, particularly in reading and understanding journalism.
- Criticism is directed at GameStop's management and financial decisions, questioning their ability to sustain the magazine despite the company's stock performance.
Now, it's almost like games are made in public. Everyone knows what you're working on thanks to leakers and court filings. Every developer's life is analyzed and used as fodder for the rumor mill. Companies are basically forced into early-access because the cost of a bad review by a prominent influencer post-launch is too high.
Gaming mags like Game Informer used to be the premier source of gaming industry news - exclusive interviews with publishers and studios, and game reviews. The reception of these quality articles largely determined the success of games.
But now? Just buy off a few “influencers” with significant following, have them play through the happy path, review, edit and approve videos for positive vibes.
Formula for success. No need to push out quality anymore. Keep milking the cash cow game series.
Very hard to find a good game these days. Have to sift through at least a dozen of shit games in the marketplace before settling on something half decent.
The Cyberpunk2077 AR one was amazing too: https://x.com/gamebowski/status/1281003400403042305
Huh, that sounds crazy. Even back in the 90s subscriptions were common in the UK. I would get a 6 month/1 year sub to a magazine i liked for a birthday every now and then. There would always be a page trying to get readers to sub.
I assumed this is how the likes of Edge still survive.
Some more discussion: https://news.ycombinator.com/item?id=41141260
But my parents were frugal, so Game Informer was the first magazine subscription I ever had. I credit it with greatly improving my reading skills by exposing me to journalism.
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GameStop faces survival challenges due to declining physical game sales, poor customer service, and an outdated business model. Industry shifts towards digital and free-to-play games further threaten its future viability.
GameStop Shuts Down Game Informer, the Longest-Running Gaming Magazine in the US
GameStop has closed Game Informer, the U.S.'s longest-running gaming magazine, which began in 1991. The last issue will be number 367, and the website has been taken offline.