Isometric Tutorials
Clint Bellanger's article series on isometric game development covers tiles, mathematical formulas, Blender tutorials, and practical applications like treasure piles, catering to both beginners and advanced developers.
Read original articleClint Bellanger has created a series of articles focused on isometric game development, particularly aimed at helping developers understand the intricacies of creating isometric tiles. The series includes an introductory article that provides a beginner-friendly overview of isometric tiles, followed by a piece that delves into the mathematical formulas necessary for handling isometric projection in 2D. Additionally, there is a tutorial on using Blender to create 2D isometric tiles, which combines artistic design with technical skills. Another article discusses the implementation of treasure piles in games, emphasizing the integration of code and art to accurately display quantities of gold.
- Clint Bellanger offers tutorials on isometric game development.
- The series covers isometric tiles, math, and Blender usage.
- It includes practical applications like displaying treasure piles in games.
- The content is aimed at both beginners and those looking to refine their skills.
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