August 23rd, 2024

Heroes of Might and Magic: Olden Era Announced for 2025

Heroes of Might and Magic: Olden Era will launch in Steam Early Access in early 2025, featuring exploration, tactical battles, six factions, and new gameplay mechanics, with regular updates planned.

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Heroes of Might and Magic: Olden Era Announced for 2025

Heroes of Might and Magic: Olden Era was unveiled at Gamescom, marking the return of the beloved turn-based strategy franchise in celebration of its 30th anniversary. Set to release on PC via Steam Early Access in the first half of 2025, the game takes place before the original title, exploring the previously uncharted continent of Jadame. Developed by Unfrozen, Olden Era features a blend of exploration and tactical battles, allowing players to control heroes, gather resources, and command armies of mythical creatures. The game introduces new mechanics, including faction-specific abilities, a hexagonal battle grid, and a revamped hero leveling system. Players can engage in a story-driven campaign or multiplayer modes, including a new Arena mode that emphasizes strategic drafting. The nonlinear campaign allows players to make impactful choices that affect the game's world and story. Each of the six factions offers unique heroes and gameplay styles, with a focus on character development through artifacts and subskills. The game aims to recapture the essence of earlier installments while providing fresh experiences for both newcomers and veterans. Regular updates and new content are expected during the Early Access phase.

- Heroes of Might and Magic: Olden Era will launch in Steam Early Access in early 2025.

- The game features a mix of exploration, tactical battles, and a nonlinear story campaign.

- Players can choose from six factions, each with unique heroes and abilities.

- New gameplay mechanics include a hexagonal battle grid and a drafting system for multiplayer.

- Regular updates and new content will be introduced during the Early Access period.

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By @gizmo - 9 months
The top HN post talks about the importance of removing stuff, and based on this press release Olden Era takes the opposite "kitchen sink" approach. More heroes, more factions, more abilities, more spells, more character tree options, more more more. What makes HOMM2 and HOMM3 so unbelievably good is that the developers said no to so many things and instead spent their time on perfecting the game mechanics of the original DOS game.

It's still early, and the game might turn out great. I think the visuals look promising. But even if Olden Era flops good things might come of it. This genre of game was left for dead ages ago, and a revival of the genre is a good thing for sure. There are two generations of gamers who have never played the originals from the previous millennium, even though the games have held up incredibly well. Revived interest in these games might also encourage indie developers to take a stab at it.

By @BSDobelix - 9 months
And if you can't wait:

Open-source engine for Heroes of Might and Magic III :

https://github.com/vcmi/vcmi?tab=readme-ov-file

https://vcmi.eu/

By @ptero - 9 months
For fans of the heroes of might and magic I highly recommend trying "The horn of the abyss".

It is a community developed HOMAM3 extension pack, that is being enhanced and has, IMO, many new features while being fully compatible with the game spirit. And they fixed a ton of UI pain points. Coming with a very powerful map editor means that there are community created maps (up to "giant size" -- two steps larger than extra large) that take weeks of challenging play time to conquer.

Pair that with a full HOMAM3 version from "good old games" for about $10 and you will have an unlimited play, no registration, no licensing classic, valid forever. My 2c.

By @kibibu - 9 months
If you can't wait that long, Songs of Conquest is already out and does a good job scratching the same itch.
By @zelphirkalt - 9 months
I hope they actually provide a working multiplayer, unlike HOMAM7, where the multiplayer is completely broken, and therefore fake. With HOMAM7 you buy a game thinking you will be able to play with friends, but beware, the game desyncs the moment when you could in any way interact with another player on the map. I will not forgive Ubisoft for pulling that one. I even reported this issue, but the technical support was very lacking and they acted as if this was surprising. Some back and forth with them led nowhere.

Since then I am very cautious when it comes to any new Heroes games. If Ubisoft has its hands in it, I would recommend everyone to first check whether what they deliver is actually working. Do not buy until proven to work. Otherwise they might pull a fraud you.

By @NKosmatos - 9 months
That's 10 years since the last installment and 30 years after the original game. More info: https://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic
By @jncfhnb - 9 months
> All campaign missions have nonlinear events that allow hero choices, like encouraging a cowardly knight to fight alongside you or letting him flee," says Golubeva. "These choices will have consequences down the line. But the grander non-linearity comes from choosing the missions themselves - some of them are mutually exclusive. Do you support Sylvans or Temple in a conflict? Your choice will change the map of Jadame, the standing of factions, and fates of certain characters."

Ugh. Shut up Ubisoft. No, you’re not going to have meaningful non linear choices in a game like this.

I have a jaded sort of opinion that games like HOMM 2/3 and civ 2 and aoe 2 were really popular at the time because multiplayer was mostly about low skill LAN matches with your friends. On some level the presence of online multiplayer, discussion boards that layout meta ideas, and more common balance patches make strategy games much less fun. Because most people don’t really want to play them proficiently. They want to roll the dice and experiment and try and get an advantage and then give up and restart before finishing 2/3 of the game when the other player starts to snowball.

By @MrJagil - 9 months
What a coincidence, i just got back in HoMM yesterday. It started when I stumbled upon a video of the world championship — didnt know that was even a thing https://www.youtube.com/watch?v=cu8PdY2JnnI
By @1GZ0 - 9 months
Warms my old gamer heart. Heroes of Might & Magic III got me info RTS in a big way.
By @Jallal - 9 months
One of the best games I played back in the day. However, I'm not "hyped" by this news. I'm way too afraid Ubisoft will favor nice gfx instead of a polished gameplay.

I hope to be wrong, and I'll probably give it a chance, but I definitely have no expectations regarding the games.

By @nottorp - 9 months
Will it work without an uplay account?
By @Svip - 9 months
Will we finally see the introduction of the Forge[0]?

[0] http://www.heroesofmightandmagic.com/heroes3ab/forgetown.sht...

By @mcraiha - 9 months
Unfrozen Studio was founded in 2016 in Saint-Petersburg, Russia.
By @frankie_t - 9 months
To my taste, it looks worse than HoMM3 and has a distinct mobile game vibe.
By @timvdalen - 9 months
I think I played this on a Pocket PC/PDA way back when!