Recreating Dune II for the Amiga
Bob Koon is developing a new version of Dune II for the Amiga, enhancing gameplay, audio, and visuals while maintaining the original disk count, with 22,000 lines of code completed.
Read original articleBob Koon, a former developer at Westwood Studios, is working on a new version of the classic real-time strategy game Dune II for the Amiga. Originally involved in the game's Amiga adaptation, Koon aims to recreate it from scratch, addressing his dissatisfaction with the original release. The new version will incorporate several enhancements, including multi-unit selection, improved disk swapping, and a more complete gameplay experience that aligns with the original DOS version. Koon is also focused on providing full audio and visual support, including a complete intro sequence and new music arrangements. The project is progressing steadily, with approximately 22,000 lines of code completed, and Koon is committed to ensuring the game feels authentic to its 1993 release context. He plans to maintain the original disk count while enhancing the overall experience for modern players. Koon expresses a desire to balance quality with timely completion, as he has other Amiga projects in mind.
- Bob Koon is recreating Dune II for the Amiga, aiming for a definitive version.
- The new version will feature multi-unit selection and improved gameplay mechanics.
- Koon is focused on enhancing audio and visual elements, including a full intro sequence.
- The project is progressing well, with significant code already written.
- Koon aims to maintain the original disk count while improving the user experience.
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It's nice to see Dune II being rejuvenated into what it always could have been.
Dune 2 was definitely the better RTS though
I loved this game, and remember having to swap several discs to play it before I eventually bought a HDD (a whopping 545Mb beast).
It was only recently that I saw the DOS intro on YouTube and realised the Amiga had been short-changed.
TIL: EHB, the "VGA Mode X" for Amiga.
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