Atari ST Programming: Hatari, STOS and Turbo C
The article reflects on the Atari ST, a 16-bit microcomputer, its programming tools like STOS and Turbo C, and emulators Hatari and STEem, with plans for future coding examples.
Read original articleThe article discusses programming for the Atari ST, a significant 16-bit microcomputer launched in 1985, known for its affordability and color graphical interface. The author reflects on their personal journey with the Atari ST, highlighting its popularity in various fields such as desktop publishing and music production due to its MIDI capabilities. The Atari ST's operating system, TOS, is noted for its robust architecture, although it lacked features like pre-emptive multitasking. The programming landscape for the Atari ST is explored, particularly the introduction of STOS, a BASIC variant tailored for game development, and Turbo C, an IDE that simplifies coding. The article also mentions two main emulators for the Atari ST, Hatari and STEem, providing guidance on setting up Hatari for programming. The author plans to continue the discussion in a follow-up article, focusing on coding examples in STOS and C.
- The Atari ST was a popular 16-bit microcomputer known for its affordability and color interface.
- TOS, the operating system of the Atari ST, provided a robust environment but lacked pre-emptive multitasking.
- STOS and Turbo C are highlighted as key programming tools for developing games on the Atari ST.
- Hatari and STEem are the primary emulators available for Atari ST programming.
- The author intends to provide further coding examples in a subsequent article.
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