GenAI Art Is the Least Imaginative Use of AI Imaginable
Ge Wang critiques GenAI art for its uncreative nature, emphasizing the importance of the artistic process and warning against commodification, which may lead to cultural stagnation and reduced engagement.
Read original articleGenAI art, as critiqued by Ge Wang, represents a limited and unimaginative application of artificial intelligence in creative fields. Wang argues that the process of creating art, which often involves challenges and frustrations, is essential to its meaning and fulfillment. He contrasts this with the approach of companies like Suno, which promote generative AI as a means to bypass the labor of creativity, suggesting that such a mindset reduces the value of artistic expression to mere convenience. Wang emphasizes the importance of engaging with the creative process, as it fosters personal growth and deeper understanding. He reflects on his own journey in music and technology, highlighting the significance of asking meaningful questions about the purpose of creation. The article warns against the commodification of creativity by GenAI companies, which may lead to cultural stagnation by prioritizing ease over engagement. Ultimately, Wang advocates for a more thoughtful integration of technology in the arts, one that values the journey of creation as much as the final product.
- GenAI art is criticized for being an uncreative use of AI that bypasses the artistic process.
- The challenges of creation are essential for meaningful artistic expression.
- Companies like Suno promote convenience over engagement in the creative process.
- The commodification of creativity may lead to cultural stagnation.
- A thoughtful approach to technology in the arts is necessary to preserve the value of the creative journey.
Related
The Promethean Dilemma of AI at the Intersection of Hallucination and Creativity
The article examines the "Promethean dilemma" in generative AI, highlighting the tension between innovation and social implications, the role of hallucinations in creativity, and the influence of prompt types on outputs.
Artificial Intelligence Cheapens the Artistic Imagination
The rise of AI in visual arts may lead to significant job losses for artists, raising concerns about creativity's value and risking cultural depth as machines dominate creative processes.
Don't ask if AI can make art – ask how AI can be art
The discussion on AI and art is evolving towards interactive experiences, emphasizing collaboration and unique expressions, while addressing concerns about quality, authorship, and responsible management of AI systems.
I Am Tired of AI
The author criticizes the overuse of AI in software testing, emphasizing the need for human expertise, raising concerns about AI-generated content quality, and advocating for a cautious approach to AI applications.
Brian Eno: AI's Walking Dog
Brian Eno's essay critiques AI's profit-driven motives, warning of societal harms, emphasizing intentionality in creativity, expressing mixed feelings about AI in art, and questioning society's discernment of AI-generated information.
This is only being litigated in this way I think because art people never thought automation would come their way, and they're thinking about this stuff for the first time. A silly comment from some GenAI exec is not much justification for such an article. People know that writing and making music is fun. Said exec is just paid to say the opposite.
This gets to the heart of what bothers me about using LLM to emulate Art. This is the justification people make for using it, but no Artists I know finds making Art consistently unpleasant. Sure, there are times you're blocked or tired but generally in the end you are satisfied or have leaned something helpful from the experience. This is all of life. This is why there is Art. If you just want a pleasant time, you're looking for entertainment, not creative endeavor. Just put on a VR headset and leave making Art to the real Artists.
Art is like anything. If you want to get good at it you need to discover how to get dopamine from it and exploit that to habit and mastery. This is how you get in shape, it's how you improve your golf game, how you develop software, raise kids. Yet for some reason humanity wants a cheat code for all of this. Pills to make you skinny, video golf to give you an advantage at the links, top-tier schools to make your kids awesome. We're hellbent on dumping the baby out with the bathwater because we think the point is putting the tub away.
For instance, why does an indy band need an AI-free backstory but a popstar can outsource all their imagination to the producer who may or may not use autotune or AI riffs?
I have spent quite a number of hours with MusicLM in AI test kitchen. To me, that is actually a new form of music synthesis. Synthesis in the context of FM, subtractive, etc.
I suspect MusicLM had some tracks removed from the training data because it use to make absolutely wildly creative psytrance clips and now it just doesn't.
Suno on the other hand to me has basically been a complete joke. The training data is just not wide enough to do anything interesting and new.
I think the only way to really use these tools creatively would be to produce your own trained model with AudioLM. The creative use then is in the musical output and not selling the model as yet another SaaS for $x.99 a month.
Of course, you could use Suno to create loops and sample material. The way midjourney is the greatest thing possible for digital collage in Krita/Photoshop.
GenAI art though on its own be it midjourney, stable diffusion, Suno, MusicLM, whatever already jumped the shark for me a year ago. The problem ultimately is the output is just so very limited.
When it comes to monetary exchange, we are either artists or consumers. AI art has the potential to create a massive imbalance between these two fields, reducing the friction of being a consumer, and greatly reducing the number of people who are able to support themselves as artists. If you view yourself chiefly as a consumer this might (very narrowly) be viewed as a positive.
The social cost however is creating a society that favors consumption over creation, and weights incentives accordingly
edit:synthetic creativity
> Such systems offer the promise of skipping the labor by bypassing the creative process and, yes, the difficulties, confusion, and frustration inherent in such endeavors, but…
The true purpose of AI is to free humans from creative and engaging work, so we can spend more time doing drudgery (like monitoring AI output).
> Statements like Suno’s perfectly captures the prevailing public mindset about AI: that Artificial Intelligence is little more than a labor-saving optimization tool. This mindset tends to be good for #Capitalism, but betrays not only a lack of understanding of why people make music, but also a profound lack of imagination regarding how we could, or would want to live with our technologies in our lives.
The true goal of Capitalism is the elimination of anything that isn't Capitalism, so it can be replaced with more Capitalism, until everything is Capitalism and nothing else remains.
Related
The Promethean Dilemma of AI at the Intersection of Hallucination and Creativity
The article examines the "Promethean dilemma" in generative AI, highlighting the tension between innovation and social implications, the role of hallucinations in creativity, and the influence of prompt types on outputs.
Artificial Intelligence Cheapens the Artistic Imagination
The rise of AI in visual arts may lead to significant job losses for artists, raising concerns about creativity's value and risking cultural depth as machines dominate creative processes.
Don't ask if AI can make art – ask how AI can be art
The discussion on AI and art is evolving towards interactive experiences, emphasizing collaboration and unique expressions, while addressing concerns about quality, authorship, and responsible management of AI systems.
I Am Tired of AI
The author criticizes the overuse of AI in software testing, emphasizing the need for human expertise, raising concerns about AI-generated content quality, and advocating for a cautious approach to AI applications.
Brian Eno: AI's Walking Dog
Brian Eno's essay critiques AI's profit-driven motives, warning of societal harms, emphasizing intentionality in creativity, expressing mixed feelings about AI in art, and questioning society's discernment of AI-generated information.