The Secret Poker Game You Can Play on the Subway
Subway Poker is a two-player game for subway commuters, where players create poker hands based on passenger types. The game concludes at a chosen station, enhancing interaction and entertainment.
Read original articleSubway Poker is an innovative two-player game designed to enhance the experience of commuting on subways. Players engage by selecting a row of five seats, which represent their poker hand, and must agree on an end station where the game concludes. Each type of passenger corresponds to a specific poker card value: children count as 10, teenagers as Jack, women as Queen, men as King, and elderly individuals as Ace. The objective is to create the highest-ranking poker hand based on traditional poker rules by the time the train reaches the designated station. Players are encouraged to observe their surroundings, choose their seating wisely, and predict passenger patterns to improve their chances of winning. The game can be adapted to various subway systems, making it a versatile option for commuters worldwide. Subway Poker not only provides entertainment but also fosters interaction among passengers, transforming an ordinary subway ride into a dynamic and engaging experience.
- Subway Poker is a two-player game played during subway rides.
- Players create poker hands based on the types of passengers in their selected row of seats.
- Each passenger type corresponds to a specific poker card value.
- The game concludes at a pre-agreed end station where hands are evaluated.
- Observing passenger patterns can enhance gameplay strategy.
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- Many express skepticism about the game's mechanics, particularly the reliance on random passenger patterns and the classification of passengers into poker hands.
- There are concerns about the subjective nature of identifying passenger types, such as "teenager" or "elderly," which could lead to disagreements among players.
- Some commenters suggest alternative methods for gameplay that avoid assumptions about age and gender, emphasizing the need for clearer rules.
- Several users question the overall appeal of the game, comparing it unfavorably to other forms of entertainment.
- There is a general interest in how to adapt the game to make it more engaging and less reliant on potentially problematic classifications.
It would be interesting to read HN's ideas on how you can simulate the shared information part of the game in such a scenario.
A way to make the hands fair that comes to me right away is to take some unambiguous information about riders (coat color, presence of a hat, etc..) and calculate a hash that you can read as/transform to a hand. This should transform the distribution to uniform, at least to a degree suitable for an occasional play.
Though, this will void the strategical part of the game.
How do you get the players to agree on whether some person is elderly or not? Some people look 10 years younger than their age, while others look 10 years older. Short of asking people for their age, it seems to remain guesswork...
("Tube" has long been a colloquial term for London's Subway system).
- https://www.simonlevene.com/portfolio/tube-poker
- https://www.imdb.com/title/tt0818537/
Edit : in fact the points are exactly as describes at around 03:45 https://youtu.be/UttaYUv5zYg?t=221
I don't think that's true. People get off when they get to their destination whether or not it is easy to reach the door, and sit in available spaces.
Which, frankly, I quite prefer since there's less fuzziness about classification of age groups.
when is a women a women? and when does she become 'elderly' ?
you also cannot see if a teenager is 19 or 20.
But its a cute idea
But moreover, folks here buffer a lot of personal space, and seats fill in checkerboard patterns, bags and parcels on unoccupied seats, and when the checkerboard is full, most folks would rather stand than request/insist/apologize for sitting down
Playing games with the faces
They've all come to look for America
And to think Poker is the right move after we all battle our Balatro addiction?
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