June 20th, 2024

Electromechanical Lunar Lander

The author created an electromechanical Lunar Lander game in 2016 for an interactive show. It replicated arcade mechanics with a kickball moon surface, controlled spaceship, and shared project code.

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Electromechanical Lunar Lander

In 2016, the author built an electromechanical Lunar Lander game for the NYCResistor Interactive show. Inspired by a previous project, the game aimed to replicate the mechanics of the original arcade game, challenging players to land a craft on the moon's surface. The moon was constructed using a kickball covered in paper-mache, creating a visually appealing and challenging terrain for landing. The spaceship, controlled by a linear stepper motor and servo, featured collision sensors and a landing-gear sensor for gameplay. The control box, made from various materials, allowed players to maneuver the craft with simplicity and robustness. The project utilized surplus Makerbot parts and a standard Arduino setup for control electronics. The game logic involved navigating the craft to land safely on designated flat areas while managing velocity and gravity. The project successfully entertained partygoers and was eventually repurposed for future endeavors. The author shared the project code for those interested in creating their own electromechanical Lunar Lander game.

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By @EncomLab - 4 months
Reminds me of a toy I had back in the 70's where you attempted to drop bombs into cut-outs in a rotating horizontal disk by looking through an eyepiece with an attached 90deg mirror. The only controls were a lever that moved the mirror side to side and a trigger to release a bomb. It used a wind up spring motor and was entirely mechanical - I played it for hours.
By @jonty - 4 months
Iain Sharp has built two physical Lunar Lander games, one of which is on permanent exhibition at the Under The Pier Show in Southwold, UK: https://www.underthepier.com

* 2009: https://lushprojects.com/lunarlander/

* 2022: https://lushprojects.com/lunarlandermk2/

He just built an absolutely beautiful mechanical version of Flappy Bird: https://lushprojects.com/appybird/

Unfortunately I can't find any video of it running, but there's a picture here: https://oldbytes.space/@rc2014/112557511719828847

By @JKCalhoun - 4 months
A "sweded" Lunar Lander with a moon that looks like a prop from an elementary school production of The Little Prince.

I love it.

Now, let me gently suggest they put the lander closer to the poles so I can see the distance between the lander and the "moon" more clearly.

Also, put a Go-Pro on the lander and give me a touchdown display.

By @bloopernova - 4 months
This brings to mind a vague memory of a physical game in the 70s where you had a bomber above a rotating plate with landscape drawn on it. With target holes maybe? I'm not sure. You had to drop little heavy bombs, probably with lead in them, and had to try to hit the targets. The bombs may have been magnetic?

Weird game, but in the same vein of mechanical simulation.

EDIT: It was called "Chutes Away". Work blocks access to any board game site so I can't verify whether there's a good article on it...

By @fentonc - 4 months
This was one of my rare projects that was as fun to use as it was to build!
By @westurner - 4 months
Another Lunar Lander challenge: Land a 3oz paper bath cup on a paper plate without it or the cup tipping over, in Earth's gravity and atmosphere, multiple times.

Tools/Materials: Cup, Straws, Scissors, Masking tape, Paper plate

By @UncleSlacky - 4 months
Reminded me of an electromechanical lunar docking arcade game (docking the Apollo Command Module to the lander on the way to the Moon). Can't find anything about it on the web, though.
By @tromp - 4 months
Arcade game play + some ports: https://www.youtube.com/watch?v=plS_BH2ecS0
By @kurokikaze - 4 months
Video from a camera fixed on the surface of the "moon" would be cool to see here.
By @megous - 4 months
Cute. :)