June 24th, 2024

iDOS 3 Rejected by Apple

iDOS 3 faces Apple rejection over policy changes, rebranded from iDOS 2. Rejections cite design spam and lack of differentiation. Developer frustrated with Apple's handling, seeking clarity on review criteria.

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iDOS 3 Rejected by Apple

iDOS 3 is facing review challenges after being rejected by Apple due to policy changes. The app was resubmitted under a new title following the blacklisting of iDOS 2. Despite explanations, rejections occurred citing design spam and lack of differentiation from previous versions. The developer expressed frustration over Apple's handling of the situation, questioning the difficulty in verifying the original account history. Updates are anticipated once the review matter is resolved. Subsequent updates indicated delays in the review process, with Apple questioning the app's classification as a retro game console and providing vague guidance on compliance. The developer highlighted the ongoing struggle with Apple's subjective review criteria, emphasizing the lack of clarity in the feedback received.

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By @mortenjorck - 4 months
Original post is from April, but there is an update at the bottom from June:

> Got a call from Apple after 2 months. They have decided that iDOS is not a retro game console, so the new rule is not applicable. They suggested I make changes and resubmit for review, but when I asked what changes I should make to be compliant, they had no idea, nor when I asked what a retro game console is.

We need a DMA over here yesterday.

By @giancarlostoro - 4 months
Apple seriously needs to make all internal coms about rejecting apps public to the person being rejected. I do mean all this way, when people blog about it, there's no more ambiguity and it can be assessed. Also, you can see if they're rejecting it for something they already approved of prior. It feels like some people doing the reviews dont look at prior history at all. Maybe they dont even get access to it, or maybe they dont want to do it. Let the applicant see their entire history, let them better clarify.

This is so embarassing to see every time.

By @teruakohatu - 4 months
It is worth mentioned that iDOS 2 was a paid app on the App Store for 6-7 years before it was booted.

https://www.theverge.com/2021/7/23/22590511/idos-2-emulator-...

Safari on iOS has no issues emulating DOS games, other than the UI, I am surprised someone has not just wrapped a WebView in a console-esque UI.

By @grishka - 4 months
Apple seems to be really afraid that if they give people the ability to emulate an old computer on an iPad, they'll just install Windows 98 on there and stop using iOS nearly as much.
By @dang - 4 months
Related. Others?

“Apple has removed iDOS 2 from AppStore, citing the same old 2.5.2.” - https://news.ycombinator.com/item?id=28122895 - Aug 2021 (2 comments)

iDOS 2 will be gone soon - https://news.ycombinator.com/item?id=27924207 - July 2021 (409 comments)

IDOS strikes back, returns to the App Store - https://news.ycombinator.com/item?id=2123727 - Jan 2011 (1 comment)

By @ed_mercer - 4 months
Submitting apps to the App Store is one of the more frustrating things in life. Reviewers are lazy, random and don’t do any homework. You roll a dice and hope you don’t have any issues. Couple that with a bloated Xcode that still hasn’t learned anything from VS Code, long compile times, long processing times, bullshit compliance checkboxes and the time-consuming filling out of information of what your app is all about. Oh, and you can do the same again for Google’s Play Store!

No thanks, I’ll stick with PWAs.

By @BaculumMeumEst - 4 months
Becoming big enough to actually have an explanation for your app store rejection is the new American dream
By @LocalH - 4 months
It seems like their issue is that DOS is available for use, underneath everything. I wonder if they'd apply the same restrictions to, say, a Commodore 64 or Apple II emulator that provides BASIC access?
By @teekert - 4 months
I have AltStore installed and am ready to see some nice apps in it!
By @LeoPanthera - 4 months
Apple gets a lot of flack for making iOS a closed system and I genuinely believe that the decisions they make are what they believe are in the public good.

...except for App Store reviews, which are frequently irrational, contradictory, and kafkaesque. (Automatically denied because the app shared the name with a version disallowed under the previous policy? Then denied because they had tried too many times? This is all absurd.)

Apple seriously needs to do a complete reset and reevaluation of how the App Store review system works, because the unfairness and absurdity of it all is tarnishing the reputation of everything else they do.

By @ggm - 4 months
Being excluded from the store doesn't mean your code cannot run. It just means people have to want to jump over more hoops to run it. Ultimately, it might mean $99 for a developer account, Xcode, and signing your own binary. Contract law covers how you get the code to compile.

I only say this because there is no sense in pretending this is an absolutist position, that Apple has forbade their CPUs from executing instructions in sequence to the effect this or any other rejected app direct: what they stopped is making it transactionally easy, or chargeable under their model of revenue flow.