July 25th, 2024

CrowdStrike admits faulty content update wasn't tested on a real machine

CrowdStrike acknowledged a bug in its software that caused 8.5 million Windows machines to crash due to a faulty update. The company plans to enhance testing protocols and update validation processes.

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CrowdStrike admits faulty content update wasn't tested on a real machine

CrowdStrike has acknowledged that a bug in its test software led to the failure of 8.5 million Windows machines due to a problematic content update. The incident occurred when a configuration update intended to gather telemetry on potential threats caused widespread system crashes. The update, which was part of CrowdStrike's Falcon software used for malware management, included a small 40KB Rapid Response Content file that triggered an out-of-bounds memory exception, resulting in a Blue Screen of Death (BSOD) for affected systems.

CrowdStrike's post-incident review revealed that a flaw in the Content Validator allowed the faulty update to pass validation. Although the company conducts both automated and manual testing on its Sensor Content, it appears that the Rapid Response Content did not undergo sufficient testing. To prevent future occurrences, CrowdStrike plans to enhance its testing protocols, including local developer testing, stress testing, and improved error handling in the Content Interpreter. Additionally, the company will implement a staggered deployment strategy for updates, gradually rolling them out to minimize risk. CrowdStrike is also updating its cloud-based Content Validator to better scrutinize Rapid Response Content before deployment. These measures aim to restore confidence in the update process and ensure system stability moving forward.

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Link Icon 5 comments
By @eyalitki - 6 months
Rapid Content Update file (detection signatures) are tested on the cloud side "Content Validator" which had a bug and didn't detect the issue with the faulty file. No where in the post mortem to CrowdStrike mention that these files are actually being tested on a real machine where the issue would have been detected. On top of that, they blame they software bug in the Content Validator.
By @yamumsahoe - 6 months
guy literally tested on 600k machines in prod. imagine going home and telling it to your wife haha. kids will say you a legend.
By @ChrisArchitect - 6 months
By @hulitu - 6 months
> CrowdStrike admits faulty content update wasn't tested on a real machine

Real code writers don't test their code. Every user is a tester. /s