Creativity fundamentally comes from memorization
The article by Ashwin Mathews argues that creativity arises from a deep understanding of concepts, emphasizing systematic learning and memorization to enhance innovative thinking and autonomy in various fields.
Read original articleThe article discusses the relationship between creativity and memorization, arguing that creativity stems from a deep understanding of existing concepts and patterns. The author, Ashwin Mathews, emphasizes that creativity is not merely spontaneous inspiration but rather a connection of internalized knowledge. He suggests that a systematic approach to learning, which includes memorization of patterns and exposure to various examples, can enhance creativity. This method allows individuals to recognize and apply learned frameworks in real-world situations, ultimately leading to innovative thinking.
Mathews contrasts different educational philosophies, noting that while Western education has shifted towards understanding, Eastern methods often emphasize memorization, which he believes is crucial for developing autonomy in creative fields. He shares personal experiences of learning through structured systems, which enabled him to excel in various domains, including sales and humor.
The article posits that to foster creativity, one should strive for autonomy across multiple areas of knowledge. By mastering diverse subjects, individuals can create novel ideas and solutions, as seen in successful startups and artistic endeavors. Mathews concludes that embracing systematic learning and memorization can free up cognitive resources, allowing for greater focus on creative pursuits. He encourages readers to learn extensively and efficiently, suggesting that this approach will lead to enhanced creativity and innovation.
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- Many commenters argue that memorization alone does not equate to creativity, emphasizing the importance of understanding and context in the learning process.
- Some believe that creativity stems from the ability to connect and synthesize existing knowledge rather than rote memorization.
- There is a consensus that while memorization can aid in skill development, it should not be the sole focus for fostering creativity.
- Several participants highlight the role of practice and experience in developing a deeper understanding that enhances creative output.
- Critics of the article suggest that the author's views oversimplify the complex nature of creativity and learning.
The trauma of burning your hand on a hot pan creates a memory you won’t soon forget, but almost no one would understand it as an act of memorization.
Memorization to me refers to a set of cargo-culty “learning” practices wherein we believe that by using language to drill exposure to an abstract representation of a concept, that somehow we will absorb the concept itself.
We do this mainly because experts suck at empathizing with learners and fail to understand that the symbol has meaning for them but not for the learner.
It’s the difference between drilling vocabulary flashcards and actually reading, listening, or talking to someone.
Young children do not use vocab flashcards to learn their L1. They aren’t being “drilled” to learn “mama.” They have actual needs in an actual social context and attend to nuanced details of that context to make complex statistical inferences about the world, their perceptions, and their body. Mostly subconsciously.
Yes, there are specific areas where drilling can help us accelerate or catch up. Many kids seem to need explicit phonetics instruction in order to make the leap to reading words. Phonological speech interventions are often drill-like. Practicing musical scales does make you more fluent in improvisation. Drilling the mechanics of a repertoire piece frees your mind to focus on higher-order expression and interpretation. They’re valuable, they have a place.
But this is just a small slice of learning. It’s disproportionately important for passing tests (And getting hired at tech companies!), which to me is the crux of the issue.
If I had to reformulate OP’s argument to something I can get behind, it would be more about deliberate practice or “putting in the reps.” This is also often boring, and differentiates highly successful people from average performers. But it’s a broader and more purposeful set of activities than “memorization” would imply.
Well, okay, but rote memorization is neither necessary nor sufficient to internalize concepts.
One of the reasons people make fun of the author's approach to creativity is that systematic memorization fundamentally can't teach taste—so the systematic approach reeks of awkward, try-hard, low-brow, tasteless art.
More broadly, memorization doesn't help much with any sort of tacit knowledge, not just taste. I just figure taste is especially important in creative endeavors. That's definitely the case for programming! Memorization in programming gives us architecture astronauts and design-pattern soup rather than elegant code.
For what it's worth, I do think that it is useful and important to have a good mental model of what expertise is and how you can develop it. Memorization might be a component of this, but it's going to be a small component at most. I expect that realistic practice with fast feedback and expert mentorship matters far more. (If you're curious, I found the book Sources of Power by Gary Klein gave me a good way to think about how expertise works.)
At the same time, memorization has a real cost: it takes time and it's frightfully dull. For me, at least, trying to memorize something without context is not just ineffective but also totally kills any intrinsic motivation I have for whatever I'm learning. Sometimes a bit of memorization is unavoidable, but I've found that to be relatively rare. Otherwise, my time is generally better spent on some sort of practice in context.
> Growing up with Indian parents in California, I was exposed to both. My mom would write daily Kumon sheets out by hand for me to do, and teach me from Indian textbooks from the same grade (which were much more advanced than the US equivalents). The result was me breezing through the US school system without much thought.
Ukrainian refugees I know are finding the same things in the UK school system, where the maths is much less advanced. Philippines schools, meanwhile, have better discipline and more motivated students.
I conclude that Western public education is in a bad state, and this is a source of chronic social weakness.
Spaced repetition allows me to become proficient even in things I don't get the natural opportunity to practise daily, so that when the day comes and I need them, I have some level of knowledge already. This has happened to Kubernetes troubleshooting, statistics, PowerShell windows programming, and traffic engineering just in recent history.
I have yet to publish some of these, but I have examples from statistics:
https://two-wrongs.com/intuition-and-spaced-repetition.html
https://two-wrongs.com/inventing-fishers-exact-test.html
The latter is certainly creative in my book, although it does imply creativity within strict bounds.
Practice is an oft suggested solution to developing mastery, but I did like how the article framed it: creating subconscious heuristics and memory.
It’s just a bunch of arbitrary unprovable assertions.
Everyone here seems to have, broadly speaking; neither a) the qualifications to knowledgeably comment of the (honestly poorly understood, afaik) function of “creativity” or b) anything more meaningful than “here is my naive personal lived experience and opinion” to contribute on the topic.
It’s just armchair psychology.
If you want to wax philosophical, by all means, but I think anyone taking “thoughtful insight” away from this article or thread is fooling themselves.
So no, creativity doesn't fundamentally comes from memorization, memorization is neither sufficient to become creative nor is it a requirement. You don't memorize concepts you build models around the concepts. You wont be able to reproduce the exact descriptions of concepts but you will be able to produce something similar that means basically the same thing.
Shame about the national stereotypes as well. There is plenty of creativity in Asian countries. Just bizarre assertions all around.
My creative writing professor, of all people, used to repeat this three times before every class. He was my favorite teacher at any level.
After that I realized that creativity wasn't some magical quality that would be hard to reproduce mechanically.
And that also made me a little sad.
Although sometimes “memorization” doesn’t happen because you sit down to do it but rather that you keep using the same things over and over when solving problems that they become internalized. I find that to be a more fruitful path towards understanding that I don’t want to call memorization but it is.
Memory has been long thought to be a critical component of intelligence, with elaborate mnemonics systems developed by people to help memorize more things (see Francis Yates' The Art of Memory, and to a lesser extent her book on Giordano Bruno).
I would contend that memorizing concepts is a first step in understanding them. Also, that generally understanding concepts isn't a one and done thing, usually there's layers. Personally I found that memorizing things in math helped me immensely when years later I needed to actually understand the things I had memorized.
It absolutely can happen (from my experience), but you might not be able to do anything about it. Like I have new melodies and songs pop into my head fairly often, but I'm not good enough at making music to translate those ideas into finished songs (I have made some songs with FL Studio in the past, so it's not totally impossible, but my focus has been on other things).
I also have ideas for stories fairly often too, and while I could write them, they tend to get backburnered for my game ideas, which I also have.
For me, I have plenty of creative ideas, I just don't have the energy or system built up to help me get those out there in a fast enough manner, and I likely won't ever have that, it would pretty much require other people to handle almost all the rest of the work beyond the inspiration and testing out a few things.
As an example, I've made over 60 prototypes for board game ideas in the past five years alone, but still have only gotten one of those games picked up by a publisher. If I were Reiner Knizia, all 60 of these games probably would have been released, because he's built up an engine around him (people willing to playtest all of his designs enough to be polished, and has enough of a reputation that finding publishers willing to publish most of his designs is super easy), and never has to worry about the look and feel or the manufacturing or even the theme of the game, that will all be handled by the publishers.
Unfortunately, I couldn't find the English version, but it should be very easy to translate, it's only 16 pages.
http://www.umbertoeco.it/CV/Combinatoria%20della%20creativit...
The first two books are fantastic.
While its hard to prove or disprove without a long study to prove or disprove the author's claim, I'm willing to die on the following hills:
1. Kumon sheets are the antithesis to creativity 2. Understanding is not a form of memorization (not the rote variety anyway)
Consider use cases for a rock.
Boring would be using it as a paperweight or throwing it through a window.
Novel but uncreative would be throwing it at the sun, or painting it red. Novel, but kind of useless.
But what about using a rock to play rock paper scissors? Planting it in the soil and watching it grow? That's kind of novel, by way of subverting rock's rules (it doesn't grow, unlike plants) or transforming the concept of 'rock' itself — a real rock isn't needed for rock paper scissors.
So only connections between known concepts are creative. Others might be novel, but useless.
A common issue I notice when people discuss the terrible state of math education in the US is that teachers demand that you solve a problem a specific way, such as multiplying two-digit numbers by drawing base-ten blocks and applying the distributive property.
People who are good at doing multiplication in their head think the method makes perfect sense and don't know what all the fuss is about. But I believe that those people learned how to apply the distributive property "by themselves". That is, by adults forcing them to multiply two-digit numbers over and over until they developed an intuition of the distributive property by necessity.
When people who didn't go through countless drills are taught the base-ten method directly, they have a harder time understanding it. So ironically it is the students who "mindlessly" drill trivial computations over and over that are more prepared to have a "true" understanding of the distributive property, while the ones whose teachers believe drilling is for chumps and try to just explicitly show them the true distributive right away, they end up memorizing the words of the distributive property without understanding it.
The vast majority of what we consider "memories" are the creative brain doing an on-the-fly story generation, massaged until it "seems right" and serviced plus a big dollop of emotional confidence.
1. Creativity in a commercial context once stolen/cloned through back-channels accrues value, and manifests as several competitive campaigns
2. New disruptive ideas are usually shelved until the IP/patents expire. No one wants to go through the sometimes impossible licensing process
3. Emerging technology is usually degraded in the rush for IP assets by established firms i.e. large firms dump billions on ridiculous concepts out of fear of market fragmentation
4. Startups do not usually have cash to burn on speculative IP. Thus, real cutting-edge experimental technology is sometimes never made public for numerous reasons.
Creativity:
https://www.youtube.com/watch?v=VUVix0STUqo
Best of luck, =3
and is as below, https://rajivkapur.com/3-pillars-of-vedantic-practices/
There is a lot of memory involved in being creative, but I think setting out to memorize things is a bad way to be creative. You have to practice being creative. In doing so, you will naturally remember a lot of stuff like what works, what doesn't, and most importantly which types of things you ought to memorize. For example if you're programming you will find it useful to remember the syntax of your languages. If you're writing you'll find it useful to remember styles and vocabulary. And so on...
However, in the modern context, this has been transformed into memorizing arcane lists/tables, on which one is graded without any further manana.
My first study of creativity was Cracking Creativity by Michalko. Skimming its tools, I noticed all of them were about changing how one looks at a problem or connects its pieces. Another work told me geniuses are defined by what they forget or ignore more than what they memorize. The two ideas combined into my working approach.
When I did CompSci research, I would look through the papers for the concepts they reported on. High level ones, core prerequisites, and techniques in how they are combined. From there, I could enumerate variations on each. Then, just keep combining them in straight-forward or random ways. Eventually, something emerges.
Likewise, prior work on creativity and A.I. showed reasoning by analogy was huge in humans. We find patterns in one domain that we generalize to look for patterns in another domain. Then, there’s some process of knowing when to try one or not.
These processes so far are extracting a tiny amount of information, filtering most of it, identifying heuristics in a domain, and heuristics across domains. Also, letting the mind just soak on things to do whatever it does in the middle of the night. These are collectively creativity.
Memorization is a building block of, but different from, creativity. The proof is how we’ve long had memory and reasoning in systems but they sucked at creativity. Recently, systems are extrapolating enough to be more creative but are hallucinating nonsense they definitely didn’t remember. So, they’re orthogonal.
“Creativity comes to those who have internalized the patterns of their art -- they can see the connection or novelty because it's all in their head.”
Edit: I’ll also add that, for planning and creativity, many of us use a deliberate, trial-and-error process that takes time. We don’t just “see” it from something we internalized. We work toward it using the creative process. We usually do see it when it’s finished, though.
1. Combining several simple ideas into one compound one, and thus all complex ideas are made.
2. The second is bringing two ideas, whether simple or complex, together, and setting them by one another so as to take a view of them at once, without uniting them into one, by which it gets all its ideas of relations.
3. The third is separating them from all other ideas that accompany them in their real existence: this is called abstraction, and thus all its general ideas are made.
John Locke, An Essay Concerning Human Understanding (1690)
> We found a small but significant (r = .19) correlation between memory and creative cognition. Among semantic, episodic, working, and short-term memory, all correlations were significant, but semantic memory – particularly verbal fluency, the ability to strategically retrieve information from long-term memory – was found to drive this relationship. Further, working memory capacity was found to be more strongly related to convergent than divergent creative thinking. We also found that within visual creativity, the relationship with visual memory was greater than that of verbal memory, but within verbal creativity, the relationship with verbal memory was greater than that of visual memory. Finally, the memory- creativity correlation was larger for children compared to young adults despite no impact of age on the overall effect size. These results yield three key conclusions: (1) semantic memory supports both verbal and nonverbal creative thinking, (2) working memory supports convergent creative thinking, and (3) the cognitive control of memory is central to performance on creative thinking tasks.
So some memory seems to be correlated with convergent creativity, which according to wikipedia (https://en.wikipedia.org/wiki/Convergent_thinking) is "the ability to give the 'correct' answer to questions that do not require novel ideas, for instance on standardized multiple-choice tests for intelligence." It sounds like there's less correlation with divergent creativity, which (again from wikipedia (https://en.wikipedia.org/wiki/Divergent_thinking)) is "a thought process used to generate creative ideas by exploring many possible solutions."
But my real takeaway is that people here seem to have strong (emotional?) opinions on "memorization vs creativity: which is better", but few people seemed to bother reading page 1 google results on the topic. So I like to think that bothering to do some cursory research beats both. :)
In other words, everything I have experienced and memorized becomes this pool of resources I can imagine from. More I have seen, more combinations I can imagine.
Then I understand how traveling actually broadens my view. It’s not just some nice phrase but hard reality.
Also this means maybe anything we can imagine we can also create. Because whatever I can imagine I can also plot a path from here to there, imagine all the steps in-between.
Just because you can put things into boxes does not mean that everything belongs in a box. Whatever essential element you seek to create, whether or not it is concrete or abstract, can simply be put forward as a target of memorisation, without pausing to think about whether you can truly memorise it.
E.g. a heuristic for determining the best heuristic. Simple, just memorise it, right?
And again after learning how to acquire new skills quickly
In a way, memorization is a severe risk: if you memorized something before it changed, for example, your creativity may not mean much.
Creativity (measured by Openness in the Big Five) is a fundamental personality component that cannot be altered, in the same way that your working memory and IQ cant be altered (unsurprisingly they are closely related)
Being creative is simply knowing what you want, knowing where you are and is the process of making choices along the way to get there. The point at which your creation comes to life is fuzzy, but this is the underlying process. As for what rules/patterns/etc that you follow to arrive where you want to go: the whole point is not presubscribe to any of these. Sometimes you draw from a known way. Sometimes you come up with an entirely knew way to take a step. The point is simply to make choices that bring you closer to what you want to make.
As someone who’s DJ’d at a pretty high level I can tell you this is nonsense.
And to prove the point, here’s a mix I did recently [1] with brand new records that I’d just received in the post and had never played before or even listened to (other than the samples on the online store).
I used to take unlistened records to gigs and play them for the first time, live, in front of a crowd. Simply because I enjoyed the creative process of ‘making it work’.
Creativity for me isn’t “writing down heuristics on best DJ transitions” — I haven’t once considered that. It sounds, to me, to be the exact opposite approach to fostering creativity. Creativity for me comes out of play. It grows over time. It’s feeling and emotion, not memory.
I stopped reading after that. Especially as I am someone with a terrible memory but am also very creative in a number of fields.
The idea that memorisation leads to creativity is actually very misleading - especially the assumption that what you are learning is 'true'. It just means you are more aware of the restrictions and existing work in a field - often the most exciting work comes from the excitement and slight naivety of exploring something new - 'beginner's mind'. Kids are very creative, partly because their model of the world is not fully established.
This guy does sound funny but I doubt he can write a joke
- Paul Valery, famously quoted by Robert Irwin
Understanding -> Remembering -> Applying
If you don't understand the basics of a concept, and you're talking about memory, its probably just rote memorization. Students generally find this tedious, and since it's shallow its very hard to retain and connect to disparate but parallel ideas from other fields (roots of creativity).
But, most schools and students stop there. They hear 'memory' or 'memorizing' as only rote memory. Step 2 is critical if you want to get to higher levels of learning. As you said in the essay - "Creativity comes to those who have internalized the patterns of their art". At www.sticky.study this is what we focus on. It's fast 2D memory palaces + spaced repetition.
Only if you have understanding + remembering can you get to step 3 - applying what you learn reliably at relevant moments in your life. This is the gold standard that schools claim they desire - analysis, synthesis, application, broad transfer, and creativity. You can't reach master efficiently if you lose 80% of all you read or learn.
No studies are cited. The assertions are corroborated by the author's personal experience.
Take its claims with a grain of salt.
Superficial exposure to existing ideas alone won't get you there, and neither will isolated deep reflection. You need both.
and i assumed that they mean "when you were more horrible at the guitar than you are now whose songs did you learn to play on your guitar ?"
and that can be the same with writing as a trick one can write out an other author's work often until there is actual influence on vocabulary and style.
Then you take that and make up new stuff using the that new musical or lyrical style or collective style.
until someone shows up and does something so outside of the paradigm and yet still sublime that a new source of derivation exists.
wash. rinse. wipe hands on pants.
When you understand, everything is your teacher.
I don't believe the word 'memorize' can be replaced for the word 'understanding'
Does creativity involves understanding?
Perhaps.
Creativity does require a context, such as creating a piece of art, music or solving a problem, and then in order to make any meaningful contribution to that problem or piece of art, one needs to have enough knowledge to draw from.
This knowledge can be 1) exact, such as specific rendering techniques in the context of building a 3D renderer or scales for improvisation on piano.
Or it can be 2) informal, increasingly rich mental models.
For example, I have been improvising on piano for a long time, and I have a largely informal mental model of music theory that I draw from during improvisation of what would sound good and interesting and what wouldn’t.
In another instance, I’m building software, and I have a growing mental model of how computers work, from the hardware (CPU, GPU, instruction sets) to the software (drivers, operating systems, networking), and how specific programs have been written (web browsers, game engines, databases, certain libraries).
The same goes for specific domains I wish to build software for (e.g. AEC / architecture industry), for which I am also forming a well of knowledge of what kind of companies, organizations and individuals collaborate and how information flows between them, e.g. via specific file formats, standards or protocols.
These mental models and exact knowledge, are a prerequisite for creativity.
But the creativity itself is the tendency of my brain to then, in a specific context, associate and draw from these different mental models and this breadth of knowledge to come up with a piece of output.
This can be building a specific feature in software, or coming up with a novel chord progression and melody.
So creativity is not about knowledge, but about creating.
Creating is inherently hard to formalize, as one has to have a mental model far larger and deeper than what can be written down or communicated via text.
In addition, by attempting to formalize the mental model, one loses the impreciseness, fluidity and depth that enables venturing beyond reproduction.
This mental model of how to create is what comes from practicing. By playing the piano year in year out and trying out different things, one learns to create good music.
By programming for years, one learns to write beautiful software.
What defines good or beautiful, and how one achieves that is what creativity is. It is a taste. It is exactly that what goes beyond memorization and mere knowledge. It is not taught, it is learned by doing. It is the application of knowledge, and the internalization of years of practice.
TLDR:
Creativity is a tendency of an individual. Knowledge is a prerequisite, but creativity is about applying it. This requires a mental model that comes from years of practice.
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