Sony shutting down Concord, refunds after 2 week launch. 8 year dev, 25k sales
Sony is shutting down its online shooter Concord two weeks post-launch due to poor sales and engagement, offering refunds to players while considering future options, including a free-to-play model.
Read original articleSony is shutting down its team-based online shooter, Concord, just two weeks after its launch on August 23, 2024. The game will be removed from sale and taken offline on September 6, 2024. Players who purchased Concord on PC or PlayStation 5 will receive refunds. The game reportedly sold around 25,000 copies, with only 0.2% of active PS5 players engaging with it shortly after launch. The Steam version peaked at under 700 players, and PSNProfiles tracked just over 1,300 owners. Despite initial promotional efforts and plans for future content, the game failed to attract a significant player base, receiving only 24% positive reviews on OpenCritic and a score of 65 on Metacritic. Firewalk Studios, which developed Concord, acknowledged that while some aspects resonated with players, others did not meet expectations. The studio hinted at exploring future options for the game, potentially considering a free-to-play model. This situation mirrors the fate of other recent multiplayer titles that struggled in a saturated market.
- Sony is shutting down Concord after just two weeks due to poor sales and player engagement.
- The game had an estimated 25,000 sales and minimal active player participation.
- Players will receive refunds for their purchases on PC and PlayStation 5.
- Firewalk Studios is considering future options for the game, including a possible pivot to free-to-play.
- Concord's reception highlights challenges for new IPs in a crowded gaming market.
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Sony is taking Concord offline on September 6th after disastrous launch
Sony will take its game Concord offline on September 6, 2024, due to poor sales and low engagement, issuing refunds while considering a potential shift to a free-to-play model.
Concord, $200M budget game, pulled from distribution after 1 week
Concord, developed by Firewalk Studios, will go offline on September 6, 2024, due to mixed feedback. Sales are halted, and full refunds will be issued to all players.
Then, each have their own $10ish Battlepass, and you need to grind to get to the end of it. Aside from a new map or character, these are the bulk of 'new stuff' that gets added.
Gaming as a Service doesn't scale well on most people who can afford to whale out, once they've already found their slot machine.
I'm way more into gaming than a lot of people and the first I heard of it was headlines about the launch being so unsuccessful.
More info from LMG: https://youtu.be/7GzzatlUNtE
Surprised the math makes sense. Obviously this is a financial rounding error. Yet they're ok with me as random receiving around 3x negative messaging this week?
Maybe the secret is association? Till this post concord and sony was not linked in my mind
Does "releasing it", allow them to write-off the 8-year investment as a loss (but if unreleased, they can't recognize the gain/loss)?
Just wondering if that's what's going on.
Looking forward to trying Deadlock. I hope something pans out in this area.
They really did reach the modern audience
I liked that acronym: yet another live service…
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