Report shows that AAA games for iPhone and iPad aren't a hit with users
Recent report highlights AAA games like Assassin’s Creed Mirage and Resident Evil 4 underperforming on iOS devices due to user preference for simpler, touch-optimized games over console adaptations, impacting sales and reception.
Read original articleA recent report indicates that AAA games, such as Assassin’s Creed Mirage and Resident Evil 4, are not performing well on iOS devices like the iPhone and iPad. Data from Appfigures suggests that these games, originally designed for consoles, are not meeting the expected demand on mobile platforms. For instance, Assassin’s Creed Mirage had over 123,000 downloads but only around 3,000 paid for the full game. In comparison, free-to-play mobile games have significantly higher download numbers. The head of content at Appmagic, Andrei Zubov, suggests that smartphone users tend to prefer simpler games optimized for touch controls and shorter play sessions, which may explain the lackluster reception of AAA titles on iOS. Additionally, the high cost of AAA games, limited device compatibility, and the preference for game controllers over touch controls contribute to the lukewarm reception of these games on Apple devices. Despite the impressive technical capabilities of the latest iPhones and iPads, it seems that users are not yet fully embracing AAA games on iOS.
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I'd be interested to see the breakdown for something like Genshin Impact, which was a true cross-platform release. Mobile gaming is huge in China so there's strong incentive to make it a first-class citizen.
I do think the price point is likely to be an issue, as suggested by the article, though. The price for RE4 seems to be quite steep based on what's in the store listing (and they go out of their way to hide it, presumably so you'll try the free part first) - it looks like it's ~$40 right now, and based on some news articles I dug up, it was originally $60. That's a big up-front price for a phone game, even if it's really an AAA console experience. And you can't plug it in to your TV and undock the joycons like you can with a Switch title.
Does anyone know whether titles like RE4 iOS have crossplay on macbooks? Or would you have to buy it twice?
If I want to play a AAA game, and can afford it, and the latest fancy iPhone to play it, then there is a good chance I have. Gaming PC or Console only it on!
And for people that can’t afford or don’t have a Gaming PC or console, it seems unlikely they want to drop $100 on a game for their iPhone that can’t even run it!
Also, you can get the latest XBox or PS5 for a 3rd of the price of the latest iPhone Pro required for the latest AAA games!
There just isn’t basic product market for at the price points demanded by publishers :-/
People played Fortnite on iOS and iPadOS because it was free and synched to their main accounts!
It makes a ton more sense to just get a standalone device and play games on that instead.
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