July 5th, 2024

Kien, the most-delayed video game in history, released after 22 years

The video game Kien, after 22 years of development, is finally released. Created by Fabio Belsanti, it offers challenging gameplay akin to Dark Souls, targeting the retro gaming market with a sequel in progress.

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Kien, the most-delayed video game in history, released after 22 years

Kien, the most-delayed video game in history, has finally been released after 22 years of development. The Italian action game was initially started by a group of five individuals with no prior experience in game development. Despite facing numerous challenges and setbacks, the game designer, Fabio Belsanti, remained dedicated to the project. Kien, an action platformer available on the Game Boy Advance, offers players the choice between two protagonists and a challenging gameplay experience likened to Dark Souls. The game's prolonged development was due to financial constraints and shifting market trends, leading to its recent release by publisher Incube8. Belsanti's company, AgeOfGames, found success in educational games while waiting for the right opportunity to launch Kien. The revival of interest in retro games and classic consoles has created a market for titles like Kien, showcasing a return to simpler gaming experiences driven by nostalgia. Belsanti is already working on a spiritual successor to Kien, emphasizing the emotional impact and immersive storytelling potential of older video games despite technical limitations.

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Link Icon 9 comments
By @orbital-decay - 3 months
> Kien currently holds the record for the most-delayed video game in history – 22 years eclipses the 15-year journey of the infamous Duke Nukem Forever

Also Grimoire (20 years, 1997-2017).

By @PlotCitizen - 3 months
Hopefully miegakure doesn't beat the record
By @Ekaros - 3 months
I wonder if there is some not release C64 or early PC game that could be released now... Just to get the record...
By @mysterydip - 3 months
I wonder how this works for hobby projects/prototypes. Lots of people put something "on the shelf" for a while. I have the source for a game I was working on in the mid 90s on an Atari 400. If I release that today would I be the winner? Or is there an amount of regular dev time required?
By @stockboss - 3 months
might be a good idea to release this on mobile instead of GBA
By @CM30 - 3 months
Damn, that's a long delay there. Honestly, it's always interesting to see projects delayed (or even kept in active development) for this long, just to see a sort of game design time capsule. Tobias and the Dark Sceptres is another good example of it, with a 13 year development cycle:

https://www.youtube.com/watch?v=2b0tSu0QDQ0

And there are quite a few interesting fan project examples too, like the Doom mod Mordeth (started prior to Duke Nukem Forever, and might not be cancelled) and Mushroom Kingdom Fusion (started in some form in the year 2000, and still in development to this day):

https://mkfusion.fandom.com/wiki/Mushroom_Kingdom_Fusion#His...

There's also the possibility that Beyond Good and Evil 2 might break these records, given the game was announced/started in 2008 and still in some form of development as of 2024:

https://en.wikipedia.org/wiki/Beyond_Good_and_Evil_2

But yeah, neat to see this game finally being released.

By @gorbachev - 3 months
Congratulations on shipping!